AoeStats
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Arena

510541181Analyzed
4v4 RM · 15h ago on Oct 1, 2026· 47m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇪 Slavs · Sweden
1509
+9
🇺🇸 Lithuanians · United States
1374
+14
🇵🇾 Malay · Paraguay
1369
+14
🇩🇪 Armenians · Germany
1331
+16
🇹🇼 Saxons · Taiwan
1360
-14
🇹🇼 Italians · Taiwan
1348
-14
🇹🇼 Bohemians · Taiwan
1347
-14
🇹🇼 Gurjaras · Taiwan
1273
-11
Player eAPM Actions Feudal Castle Imperial Opening
73 3,465 10:07 14:33 33:20 ⛏ Fast Castle
43 2,032 11:26 15:36 40:00 ⛏ Fast Castle
41 1,962 10:47 14:22 27:53 ⛏ Fast Castle
40 1,910 10:00 13:17 33:32 ⛏ Fast Castle
37 1,748 10:28 14:29 32:35 ⛏ Fast Castle
32 1,515 9:58 14:24 — ⛏ Fast Castle
24 1,123 10:06 14:07 27:56 ⛏ Fast Castle
22 1,043 10:06 14:00 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,055 15,545 15,225 2,950 57,775 75,228
22,725 21,578 9,995 3,000 57,298 63,746
20,300 19,900 5,630 385 46,215 57,663
15,575 15,435 7,605 3,000 41,615 46,842
12,770 10,497 9,535 2,835 35,637 37,688
8,100 11,860 7,505 1,700 29,165 35,937
14,110 7,590 5,335 400 27,435 34,909
6,310 5,137 850 700 12,997 44,038
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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