Arabia
508567257Analyzed2v2 RM
·
8d ago on Sep 23, 2026·
24m 50s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 234,648 analysed team-game players on Arabia.
Panresistantpseudomonas
C
Feudal Age
10:37
vs 10:18
btm 41%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:59
btm 0%
eAPM
25
vs 31
btm 34%
First military
9:55
vs 11:39
top 16%
▲
Early military at 9:55 (Militia) — earlier than 84% of analysed players on Arabia
▼
Town centers idle 3:05 of the first 24:50 — keep villagers queued
jarodriguezcr
B
Feudal Age
9:31
vs 10:18
top 26%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:59
btm 0%
eAPM
17
vs 31
btm 16%
First military
11:25
vs 11:39
top 46%
▲
Fast Feudal Age at 9:31 — faster than 74% of analysed players on Arabia
▼
Low eAPM (17) — busier hands win idle time back
vWave.
D
Feudal Age
11:38
vs 10:18
btm 20%
Castle Age
24:40
vs 22:29
btm 25%
Imperial Age
—
vs 39:59
btm 0%
eAPM
19
vs 31
btm 20%
First military
18:07
vs 11:39
btm 16%
▼
Slow Feudal Age at 11:38 — slower than 80% of analysed players on Arabia
▼
Slow Castle Age at 24:40 — slower than 75% of analysed players on Arabia
▼
Low eAPM (19) — busier hands win idle time back
▼
Town centers idle 6:04 of the first 24:40 — keep villagers queued
[ESTG] Daupoch
B
Feudal Age
10:03
vs 10:18
top 43%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:59
btm 0%
eAPM
26
vs 31
btm 37%
First military
11:25
vs 11:39
top 46%
▲
Town centers almost never idle — 0s across the first 24:50