Socotra
505163816Analyzed2v2 RM
·
24d ago on Sep 8, 2026·
38m 36s·
4 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 52,814 analysed team-game players on Socotra.
mrfeast
C
Feudal Age
11:10
vs 10:50
btm 43%
Castle Age
27:17
vs 23:41
btm 18%
Imperial Age
—
vs 39:38
btm 0%
eAPM
25
vs 34
btm 31%
First military
10:08
vs 11:48
top 22%
▼
Slow Castle Age at 27:17 — slower than 82% of analysed players on Socotra
▲
Town centers almost never idle — 44s across the first 27:17
HIM
D
Feudal Age
30:23
vs 10:50
btm 0%
Castle Age
—
vs 23:41
btm 0%
Imperial Age
—
vs 39:38
btm 0%
eAPM
12
vs 34
btm 6%
First military
17:39
vs 11:48
btm 15%
▼
Slow Feudal Age at 30:23 — slower than 100% of analysed players on Socotra
▼
Low eAPM (12) — busier hands win idle time back
▼
First military only at 17:39 (Militia) — later than 85% of analysed players on Socotra
▼
Town centers idle 18:38 of the first 30:00 — keep villagers queued
mac3201
D
Feudal Age
33:01
vs 10:50
btm 0%
Castle Age
—
vs 23:41
btm 0%
Imperial Age
—
vs 39:38
btm 0%
eAPM
25
vs 34
btm 31%
First military
34:14
vs 11:48
btm 1%
▼
Slow Feudal Age at 33:01 — slower than 100% of analysed players on Socotra
▼
First military only at 34:14 (Scout Cavalry) — later than 99% of analysed players on Socotra
▼
Town centers idle 14:51 of the first 30:00 — keep villagers queued
carlosed93
C
Feudal Age
11:18
vs 10:50
btm 39%
Castle Age
24:16
vs 23:41
btm 43%
Imperial Age
—
vs 39:38
btm 0%
eAPM
21
vs 34
btm 22%
First military
9:10
vs 11:48
top 9%
▼
Low eAPM (21) — busier hands win idle time back
▲
Early military at 9:10 (Militia) — earlier than 91% of analysed players on Socotra
▲
Town centers almost never idle — 1s across the first 24:16