AoeStats
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Lombardia

508695882Analyzed
4v4 RM · 8d ago on Sep 23, 2026· 40m 22s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Mongols · France
1449
+11
🇨🇭 Burgundians · Switzerland
1432
+12
🇫🇮 Hindustanis · Finland
1410
+13
🇦🇷 Varangians · Argentina
1397
+14
🇩🇪 Berbers · Germany
1376
-14
🇩🇪 Ethiopians · Germany
1336
-12
🇩🇪 Magyars · Germany
1336
-12
🇩🇪 Koreans · Germany
1334
-12
Player eAPM Actions Feudal Castle Imperial Opening
42 1,678 10:51 15:02 32:32 ⛏ Fast Castle
42 1,677 8:37 20:11 31:30 ⚔ Scout Rush
35 1,416 11:06 15:04 32:37 ⛏ Fast Castle
35 1,393 9:55 17:47 33:53 ⛏ Fast Castle
32 1,278 9:21 20:52 34:30 ⚔ Scout Rush
32 1,295 10:38 14:16 32:20 ⛏ Fast Castle
23 940 10:46 14:52 32:59 ⛏ Fast Castle
16 665 12:13 15:49 33:52 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,085 10,608 15,470 580 50,743 52,518
20,065 15,572 11,235 1,520 48,392 54,218
13,570 20,789 8,350 4,615 47,324 49,308
15,975 19,433 8,310 2,535 46,253 48,185
22,170 11,289 11,655 980 46,094 52,436
14,480 12,346 6,905 3,335 37,066 47,635
13,965 7,723 6,140 1,530 29,358 30,363
7,900 7,374 5,240 1,530 22,044 26,155
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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