AoeStats
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Fortress

510185350Analyzed
4v4 RM · 14h ago on Sep 29, 2026· 52m 52s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Mongols · Argentina
905
+14
🇵🇪 Lithuanians · Peru
888
+14
🇨🇱 Celts · Chile
876
+15
🇭🇺 Goths · Hungary
867
+15
🇨🇳 Huns · China
898
-16
🇨🇳 Huns · China
850
-14
🇪🇸 Franks · Spain
836
-14
🇺🇸 Britons · United States
832
-14
Compared against 72,662 analysed team-game players on Fortress.
TILONXO D
Feudal Age 7:12 vs 7:49
top 21%
Castle Age 17:00 vs 12:34
btm 9%
Imperial Age 44:01 vs 28:24
btm 1%
eAPM 14 vs 25
btm 12%
First military 21:56 vs 15:31
btm 17%
▲ Fast Feudal Age at 7:12 — faster than 79% of analysed players on Fortress
▼ Slow Castle Age at 17:00 — slower than 91% of analysed players on Fortress
▼ Slow Imperial Age at 44:01 — slower than 99% of analysed players on Fortress
▼ Low eAPM (14) — busier hands win idle time back
▼ Loom after the Feudal click (6:15) — usually safest before it
OSITOCRACKYT C
Feudal Age 8:39 vs 7:49
btm 20%
Castle Age 13:44 vs 12:34
btm 31%
Imperial Age 31:57 vs 28:24
btm 24%
eAPM 41 vs 25
top 14%
First military 14:46 vs 15:31
top 44%
▼ Slow Feudal Age at 8:39 — slower than 80% of analysed players on Fortress
▼ Slow Imperial Age at 31:57 — slower than 76% of analysed players on Fortress
▲ High eAPM (41) — top quarter of analysed players
▼ Loom after the Feudal click (8:35) — usually safest before it
▲ Town centers almost never idle — 5s across the first 13:44
adHoc A
Feudal Age 6:37 vs 7:49
top 6%
Castle Age 10:47 vs 12:34
top 4%
Imperial Age 30:54 vs 28:24
btm 30%
eAPM 25 vs 25
top 50%
First military 12:12 vs 15:31
top 17%
▲ Fast Feudal Age at 6:37 — faster than 94% of analysed players on Fortress
▲ Fast Castle Age at 10:47 — faster than 96% of analysed players on Fortress
▼ Loom never researched — one lost villager costs more
▲ Early military at 12:12 (Huskarl) — earlier than 83% of analysed players on Fortress
▲ Town centers almost never idle — 11s across the first 10:47
monkeytoysjugueteria C
Feudal Age 7:38 vs 7:49
top 41%
Castle Age 15:36 vs 12:34
btm 15%
Imperial Age 28:38 vs 28:24
btm 48%
eAPM 19 vs 25
btm 28%
First military 18:08 vs 15:31
btm 32%
▼ Slow Castle Age at 15:36 — slower than 85% of analysed players on Fortress
▲ Town centers almost never idle — 28s across the first 15:36
TTVSeanyBoyHoops B
Feudal Age 7:26 vs 7:49
top 31%
Castle Age 11:44 vs 12:34
top 28%
Imperial Age 28:05 vs 28:24
top 47%
eAPM 18 vs 25
btm 25%
First military 22:11 vs 15:31
btm 16%
▲ Fast Castle Age at 11:44 — faster than 72% of analysed players on Fortress
▼ Low eAPM (18) — busier hands win idle time back
▼ Loom after the Feudal click (17:59) — usually safest before it
▲ Town centers almost never idle — 2s across the first 11:44
卢本伟 D
Feudal Age 9:27 vs 7:49
btm 8%
Castle Age 13:09 vs 12:34
btm 39%
Imperial Age — vs 28:24
btm 0%
eAPM 10 vs 25
btm 5%
▼ Slow Feudal Age at 9:27 — slower than 92% of analysed players on Fortress
▼ Low eAPM (10) — busier hands win idle time back
▼ Loom after the Feudal click (21:06) — usually safest before it
▲ Town centers almost never idle — 11s across the first 13:09
sentoginerzarra D
Feudal Age 8:01 vs 7:49
btm 41%
Castle Age 17:35 vs 12:34
btm 7%
Imperial Age 35:31 vs 28:24
btm 10%
eAPM 14 vs 25
btm 12%
First military 15:19 vs 15:31
top 48%
▼ Slow Castle Age at 17:35 — slower than 93% of analysed players on Fortress
▼ Slow Imperial Age at 35:31 — slower than 90% of analysed players on Fortress
▼ Low eAPM (14) — busier hands win idle time back
An D
Feudal Age 8:51 vs 7:49
btm 16%
Castle Age 13:12 vs 12:34
btm 38%
Imperial Age 27:18 vs 28:24
top 40%
eAPM 10 vs 25
btm 5%
First military 25:49 vs 15:31
btm 7%
▼ Slow Feudal Age at 8:51 — slower than 84% of analysed players on Fortress
▼ Low eAPM (10) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ First military only at 25:49 (Tarkan) — later than 93% of analysed players on Fortress
▲ Town centers almost never idle — 29s across the first 13:12
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