AoeStats
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Fortress

510185350Analyzed
4v4 RM · 13h ago on Sep 29, 2026· 52m 52s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Mongols · Argentina
905
+14
🇵🇪 Lithuanians · Peru
888
+14
🇨🇱 Celts · Chile
876
+15
🇭🇺 Goths · Hungary
867
+15
🇨🇳 Huns · China
898
-16
🇨🇳 Huns · China
850
-14
🇪🇸 Franks · Spain
836
-14
🇺🇸 Britons · United States
832
-14
Player eAPM Actions Feudal Castle Imperial Opening
41 2,185 8:39 13:44 31:57 ⛏ Fast Castle
25 1,313 6:37 10:47 30:54 ⛏ Fast Castle
19 986 7:38 15:36 28:38 ⛏ Fast Castle
18 951 7:26 11:44 28:05 ⛏ Fast Castle
14 759 7:12 17:00 44:01 ⛏ Fast Castle
14 737 8:01 17:35 35:31 ⛏ Fast Castle
10 547 9:27 13:09 — ⛏ Fast Castle
10 518 8:51 13:12 27:18 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,780 25,165 14,070 3,765 66,780 75,890
22,890 19,650 18,295 2,655 63,490 76,478
19,000 26,680 12,420 2,865 60,965 69,610
23,575 17,925 9,850 3,450 54,800 81,603
26,500 13,355 10,935 1,650 52,440 58,550
18,470 12,956 6,965 2,810 41,201 47,608
18,310 9,660 10,235 525 38,730 41,700
5,675 3,435 250 310 9,670 12,452
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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