AoeStats
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Arena

510290479Analyzed
4v4 RM · 11h ago on Sep 30, 2026· 43m 15s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Danes · China
1066
+15
🇹🇼 Persians · Taiwan
1060
+15
🇫🇷 Mongols · France
1056
+16
🇵🇱 Hindustanis · Poland
998
+18
🇬🇧 Persians · United Kingdom
1056
-16
🇹🇷 Franks · Türkiye
1048
-16
🇺🇦 Bohemians · Ukraine
1041
-16
🇧🇷 Khmer · Brazil
1040
-16
Player eAPM Actions Feudal Castle Imperial Opening
34 1,463 10:28 14:15 26:50 ⛏ Fast Castle
29 1,263 10:03 14:19 29:19 ⛏ Fast Castle
28 1,210 10:53 14:27 34:00 ⛏ Fast Castle
25 1,069 10:05 15:40 39:00 ⛏ Fast Castle
19 815 10:57 14:51 32:43 ⛏ Fast Castle
19 836 10:50 15:52 33:01 ⛏ Fast Castle
17 755 10:08 16:28 28:53 ⛏ Fast Castle
11 482 14:04 17:05 21:56 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
42,000 10,262 15,785 4,850 72,897 80,898
25,570 11,815 15,745 2,250 55,380 66,407
21,575 15,395 7,170 2,250 46,390 66,001
19,390 18,070 7,585 950 45,995 56,108
13,960 16,685 10,550 2,250 43,445 50,645
17,280 9,520 9,840 850 37,490 46,829
16,115 13,995 4,955 2,085 37,150 41,131
12,800 9,495 2,375 1,635 26,305 31,558
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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