AoeStats
← WaRLoOcK

Oasis

509402944Analyzed
4v4 RM · 5d ago on Sep 26, 2026· 48m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Cumans · Türkiye
818
+7
🇯🇵 Britons · Japan
796
+8
🇹🇷 Dravidians · Türkiye
555
+17
🇸🇪 Bulgarians · Sweden
549
+17
🇧🇷 Britons · Brazil
667
-15
🇵🇪 Cumans · Peru
657
-15
🇦🇷 Britons · Argentina
547
-10
🇪🇸 Tatars · Spain
500
-9
Compared against 78,104 analysed team-game players on Oasis.
jhoelm460 D
Feudal Age 13:09 vs 10:44
btm 8%
Castle Age 22:01 vs 20:42
btm 37%
Imperial Age 37:18 vs 36:44
btm 46%
eAPM 11 vs 31
btm 5%
First military 26:16 vs 13:39
btm 8%
▼ Slow Feudal Age at 13:09 — slower than 92% of analysed players on Oasis
▼ Low eAPM (11) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ First military only at 26:16 (Militia) — later than 92% of analysed players on Oasis
▼ Town centers idle 4:13 of the first 22:01 — keep villagers queued
KaosxD D
Feudal Age 14:53 vs 10:44
btm 2%
Castle Age 24:17 vs 20:42
btm 19%
Imperial Age — vs 36:44
btm 0%
eAPM 11 vs 31
btm 5%
First military 24:23 vs 13:39
btm 11%
▼ Slow Feudal Age at 14:53 — slower than 98% of analysed players on Oasis
▼ Slow Castle Age at 24:17 — slower than 81% of analysed players on Oasis
▼ Low eAPM (11) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ First military only at 24:23 (Steppe Lancer) — later than 89% of analysed players on Oasis
▼ Town centers idle 6:32 of the first 24:17 — keep villagers queued
WaRLoOcK D
Feudal Age 13:07 vs 10:44
btm 8%
Castle Age 25:49 vs 20:42
btm 11%
Imperial Age — vs 36:44
btm 0%
eAPM 9 vs 31
btm 3%
First military 17:50 vs 13:39
btm 31%
▼ Slow Feudal Age at 13:07 — slower than 92% of analysed players on Oasis
▼ Slow Castle Age at 25:49 — slower than 89% of analysed players on Oasis
▼ Low eAPM (9) — busier hands win idle time back
▼ Town centers idle 7:14 of the first 25:49 — keep villagers queued
Milo D
Feudal Age 12:25 vs 10:44
btm 14%
Castle Age — vs 20:42
btm 0%
Imperial Age — vs 36:44
btm 0%
eAPM 7 vs 31
btm 2%
First military 16:36 vs 13:39
btm 36%
▼ Slow Feudal Age at 12:25 — slower than 86% of analysed players on Oasis
▼ Low eAPM (7) — busier hands win idle time back
▼ Town centers idle 15:20 of the first 30:00 — keep villagers queued
KATTLA D
Feudal Age 12:57 vs 10:44
btm 9%
Castle Age 27:34 vs 20:42
btm 6%
Imperial Age 45:12 vs 36:44
btm 8%
eAPM 10 vs 31
btm 4%
First military 14:12 vs 13:39
btm 47%
▼ Slow Feudal Age at 12:57 — slower than 91% of analysed players on Oasis
▼ Slow Castle Age at 27:34 — slower than 94% of analysed players on Oasis
▼ Slow Imperial Age at 45:12 — slower than 92% of analysed players on Oasis
▼ Low eAPM (10) — busier hands win idle time back
▼ Town centers idle 7:19 of the first 27:34 — keep villagers queued
parla D
Feudal Age 13:17 vs 10:44
btm 7%
Castle Age 27:59 vs 20:42
btm 5%
Imperial Age 44:43 vs 36:44
btm 9%
eAPM 26 vs 31
btm 37%
First military 15:31 vs 13:39
btm 41%
▼ Slow Feudal Age at 13:17 — slower than 93% of analysed players on Oasis
▼ Slow Castle Age at 27:59 — slower than 95% of analysed players on Oasis
▼ Slow Imperial Age at 44:43 — slower than 91% of analysed players on Oasis
▼ Town centers idle 8:11 of the first 27:59 — keep villagers queued
李靖 D
Feudal Age — vs 10:44
btm 0%
Castle Age — vs 20:42
btm 0%
Imperial Age — vs 36:44
btm 0%
eAPM 0 vs 31
btm 0%
▼ Low eAPM (0) — busier hands win idle time back
tabinoko D
Feudal Age 11:03 vs 10:44
btm 41%
Castle Age 26:08 vs 20:42
btm 10%
Imperial Age 40:44 vs 36:44
btm 22%
eAPM 13 vs 31
btm 8%
First military 35:16 vs 13:39
btm 1%
▼ Slow Castle Age at 26:08 — slower than 90% of analysed players on Oasis
▼ Slow Imperial Age at 40:44 — slower than 78% of analysed players on Oasis
▼ Low eAPM (13) — busier hands win idle time back
▼ Loom after the Feudal click (33:15) — usually safest before it
▼ First military only at 35:16 (Monk) — later than 99% of analysed players on Oasis
▲ Town centers almost never idle — 33s across the first 26:08
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