AoeStats
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Oasis

509690097Analyzed
4v4 RM · 5d ago on Sep 27, 2026· 51m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Koreans · Türkiye
1063
+15
🇺🇸 Japanese · United States
1044
+16
🇪🇸 Romans · Spain
1027
+16
🇫🇷 Cumans · France
1007
+18
🇨🇱 Vietnamese · Chile
1056
-17
🇩🇪 Teutons · Germany
1055
-17
🇦🇷 Tupi · Argentina
1023
-16
🇬🇧 Britons · United Kingdom
1015
-15
Compared against 78,104 analysed team-game players on Oasis.
FainterPrune5 C
Feudal Age 13:02 vs 10:44
btm 9%
Castle Age 23:41 vs 20:42
btm 23%
Imperial Age 34:21 vs 36:44
top 30%
eAPM 31 vs 31
top 50%
First military 12:33 vs 13:39
top 43%
▼ Slow Feudal Age at 13:02 — slower than 91% of analysed players on Oasis
▼ Slow Castle Age at 23:41 — slower than 77% of analysed players on Oasis
▲ Fast Imperial Age at 34:21 — faster than 70% of analysed players on Oasis
fran135 B
Feudal Age 12:00 vs 10:44
btm 20%
Castle Age 16:42 vs 20:42
top 18%
Imperial Age 34:45 vs 36:44
top 33%
eAPM 19 vs 31
btm 19%
First military 26:22 vs 13:39
btm 8%
▼ Slow Feudal Age at 12:00 — slower than 80% of analysed players on Oasis
▲ Fast Castle Age at 16:42 — faster than 82% of analysed players on Oasis
▼ Low eAPM (19) — busier hands win idle time back
▼ Loom after the Feudal click (25:38) — usually safest before it
▼ First military only at 26:22 (Spearman) — later than 92% of analysed players on Oasis
▲ Town centers almost never idle — 14s across the first 16:42
Donald Trump D
Feudal Age 10:57 vs 10:44
btm 44%
Castle Age 27:27 vs 20:42
btm 6%
Imperial Age 46:34 vs 36:44
btm 6%
eAPM 28 vs 31
btm 44%
First military 18:37 vs 13:39
btm 28%
▼ Slow Castle Age at 27:27 — slower than 94% of analysed players on Oasis
▼ Slow Imperial Age at 46:34 — slower than 94% of analysed players on Oasis
▼ Town centers idle 8:46 of the first 27:27 — keep villagers queued
Zortopos A
Feudal Age 9:15 vs 10:44
top 12%
Castle Age 18:05 vs 20:42
top 28%
Imperial Age 38:13 vs 36:44
btm 38%
eAPM 44 vs 31
top 23%
First military 18:24 vs 13:39
btm 29%
▲ Fast Feudal Age at 9:15 — faster than 88% of analysed players on Oasis
▲ Fast Castle Age at 18:05 — faster than 72% of analysed players on Oasis
▲ High eAPM (44) — top quarter of analysed players
▼ Loom after the Feudal click (18:07) — usually safest before it
▲ Town centers almost never idle — 5s across the first 18:04
LiMe86 C
Feudal Age 13:24 vs 10:44
btm 7%
Castle Age 22:21 vs 20:42
btm 34%
Imperial Age 32:57 vs 36:44
top 20%
eAPM 14 vs 31
btm 9%
First military 26:14 vs 13:39
btm 8%
▼ Slow Feudal Age at 13:24 — slower than 93% of analysed players on Oasis
▲ Fast Imperial Age at 32:57 — faster than 80% of analysed players on Oasis
▼ Low eAPM (14) — busier hands win idle time back
▼ First military only at 26:14 (Longbowman) — later than 92% of analysed players on Oasis
▲ Town centers almost never idle — 0s across the first 22:21
chaconuribedesign D
Feudal Age 11:40 vs 10:44
btm 27%
Castle Age 23:29 vs 20:42
btm 24%
Imperial Age 42:24 vs 36:44
btm 15%
eAPM 29 vs 31
btm 45%
First military 12:53 vs 13:39
top 46%
▼ Slow Castle Age at 23:29 — slower than 76% of analysed players on Oasis
▼ Slow Imperial Age at 42:24 — slower than 85% of analysed players on Oasis
▼ Town centers idle 4:54 of the first 23:29 — keep villagers queued
T@n0 Loc0-! D
Feudal Age 11:21 vs 10:44
btm 34%
Castle Age 22:58 vs 20:42
btm 28%
Imperial Age — vs 36:44
btm 0%
eAPM 19 vs 31
btm 19%
First military 11:09 vs 13:39
top 30%
▼ Low eAPM (19) — busier hands win idle time back
▼ Town centers idle 3:58 of the first 22:58 — keep villagers queued
CL.Maberick C
Feudal Age 11:57 vs 10:44
btm 21%
Castle Age 17:24 vs 20:42
top 23%
Imperial Age — vs 36:44
btm 0%
eAPM 12 vs 31
btm 6%
First military 16:45 vs 13:39
btm 36%
▼ Slow Feudal Age at 11:57 — slower than 79% of analysed players on Oasis
▲ Fast Castle Age at 17:24 — faster than 77% of analysed players on Oasis
▼ Low eAPM (12) — busier hands win idle time back
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