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Oasis

509690097Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 51m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Koreans · Türkiye
1063
+15
🇺🇸 Japanese · United States
1044
+16
🇪🇸 Romans · Spain
1027
+16
🇫🇷 Cumans · France
1007
+18
🇨🇱 Vietnamese · Chile
1056
-17
🇩🇪 Teutons · Germany
1055
-17
🇦🇷 Tupi · Argentina
1023
-16
🇬🇧 Britons · United Kingdom
1015
-15
Player eAPM Actions Feudal Castle Imperial Opening
44 2,251 9:15 18:05 38:13 ⛏ Fast Castle
31 1,572 13:02 23:41 34:21 ⚔ M@A FC
29 1,483 11:40 23:29 42:24 ⚔ Tower Rush
28 1,409 10:57 27:27 46:34 ⛏ Fast Castle
19 953 12:00 16:42 34:45 ⛏ Fast Castle
19 982 11:21 22:58 — ⚔ Champi Rush
14 699 13:24 22:21 32:57 ⛏ Fast Castle
12 600 11:57 17:24 — ⚔ FC into Archers

Resources

Player Food Wood Gold Stone Spent Collected
17,720 24,656 10,215 1,715 54,306 63,689
20,335 17,120 11,300 1,600 50,355 81,720
10,685 16,550 15,315 2,900 45,450 56,237
17,045 12,973 10,685 950 41,653 46,794
15,995 10,609 5,660 1,650 33,914 55,951
11,220 12,581 6,320 1,215 31,336 33,604
11,105 8,510 3,195 1,100 23,910 26,932
6,385 6,534 1,510 1,095 15,524 16,643
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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