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Nomad

509521979Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 71m 34s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Wei · Brazil
1312
+11
🇧🇷 Chinese · Brazil
1242
+13
🇧🇷 Persians · Brazil
1145
+17
🇧🇷 Britons · Brazil
1135
+18
🇦🇺 Saxons · Australia
1209
-16
🇺🇸 Vikings · United States
1195
-15
🇲🇽 Huns · Mexico
1171
-14
🇹🇼 Koreans · Taiwan
1159
-14
Player eAPM Actions Feudal Castle Imperial Opening
67 4,815 14:36 18:27 38:16 ⛏ Fish Boom FC
34 2,412 15:27 22:17 44:25 ⚔ Fish Boom FC into Archers
30 2,122 12:52 17:47 41:03 ⛏ Fish Boom FC
26 1,834 13:51 18:36 — ⛏ Fish Boom
25 1,778 14:41 25:00 48:47 ⚔ Fish Boom into Archers
24 1,721 14:27 20:47 35:22 ⛏ Fish Boom FC
21 1,538 15:12 28:09 — ⚔ Archer Rush
15 1,072 14:38 25:11 52:44 ⚔ Fish Boom into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
52,585 22,330 42,890 8,500 126,305 145,807
28,535 44,755 12,755 4,405 90,450 97,034
26,110 22,233 10,370 2,370 61,083 69,141
22,300 21,485 13,385 3,900 61,070 65,302
11,950 19,701 12,710 3,270 47,631 47,883
21,515 10,467 9,095 1,900 42,977 42,989
5,760 18,334 9,685 525 34,304 34,472
12,465 11,890 3,940 1,610 29,905 40,408
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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