AoeStats
← AxingQuestions

Arena

508995489Analyzed
4v4 RM · 6d ago on Sep 25, 2026· 40m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Byzantines · United States
1236
+13
🇺🇸 Vikings · United States
1198
+15
🇧🇷 Turks · Brazil
1177
+15
🇮🇹 Celts · Italy
1164
+16
🇦🇷 Malay · Argentina
1244
-17
🇦🇷 Bohemians · Argentina
1146
-14
🇧🇷 Khmer · Brazil
1145
-14
🇸🇪 Danes · Sweden
1136
-14
Player eAPM Actions Feudal Castle Imperial Opening
36 1,490 10:39 14:37 29:47 ⛏ Fast Castle
32 1,294 8:53 20:31 35:10 ⚔ Towers FC
31 1,274 11:06 21:27 — ⛏ Fast Castle
28 1,147 10:52 15:26 35:06 ⛏ Fast Castle
26 1,066 11:01 14:56 29:28 ⛏ Fast Castle
26 1,046 10:33 14:31 27:27 ⛏ Fast Castle
20 820 11:54 15:43 25:59 ⛏ Fast Castle
16 671 12:24 15:58 32:07 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,685 19,225 9,070 2,620 50,600 58,998
22,800 12,970 9,150 1,695 46,615 51,454
16,900 17,615 10,485 1,600 46,600 55,428
22,745 10,070 11,235 1,255 45,305 47,690
17,720 11,436 10,695 930 40,781 43,222
16,465 11,360 6,820 2,080 36,725 46,617
15,510 4,285 3,970 4,100 27,865 31,163
10,665 7,515 2,695 1,290 22,165 27,030
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.