AoeStats
← Manee

Black Forest

510885437Analyzed
4v4 RM · 14h ago on Oct 3, 2026· 60m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Persians · Brazil
1495
+10
🇧🇷 Armenians · Brazil
1435
+13
🇧🇷 Cumans · Brazil
1426
+13
🇧🇷 Saxons · Brazil
1327
+17
🇳🇱 Koreans · Netherlands
1438
-16
🇺🇸 Jurchens · United States
1403
-15
🇲🇽 Malians · Mexico
1307
-11
🇦🇺 Georgians · Australia
1290
-11
Player eAPM Actions Feudal Castle Imperial Opening
54 3,285 11:45 15:57 35:46 ⛏ FC into Fish Boom
49 2,939 11:11 15:14 35:50 ⛏ Fast Castle
42 2,511 11:30 22:43 37:29 ⚔ M@A Rush
32 1,910 12:12 16:10 31:08 ⛏ Fish Boom FC
27 1,631 8:48 20:42 34:45 ⛏ Fast Castle
24 1,464 12:10 16:13 35:39 ⛏ Fast Castle
24 1,476 11:39 15:11 32:16 ⛏ Fish Boom FC
21 1,272 13:20 25:11 36:38 ⚔ Fish Boom into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
51,495 24,514 25,870 6,710 108,589 119,764
44,065 43,614 10,555 3,200 101,434 104,412
32,005 44,522 16,630 5,770 98,927 116,369
34,995 34,946 21,895 3,460 95,296 105,722
43,620 25,105 17,935 3,125 89,785 96,686
43,580 26,115 14,310 1,700 85,705 92,177
28,135 33,071 11,145 2,730 75,081 78,657
34,640 9,505 18,920 4,235 67,300 70,071
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.