AoeStats
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Arena

510014610Analyzed
4v4 RM · 3d ago on Sep 29, 2026· 52m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Varangians · Argentina
1372
+14
🇦🇷 Khmer · Argentina
1346
+15
🇨🇴 Byzantines · Colombia
1334
+15
🇺🇸 Mongols · United States
1287
+17
1382
-17
🇨🇱 Turks · Chile
1357
-17
🇨🇱 Spanish · Chile
1314
-15
🇨🇱 Cumans · Chile
1238
-12
Player eAPM Actions Feudal Castle Imperial Opening
52 2,721 9:14 13:46 29:37 ⛏ Fast Castle
44 2,316 11:41 15:21 31:05 ⛏ Fast Castle
40 2,131 11:01 15:12 34:03 ⛏ Fast Castle
39 2,040 11:08 16:31 33:44 ⛏ Fast Castle
36 1,888 9:30 23:24 39:46 ⚔ Towers FC
36 1,917 10:50 14:29 29:13 ⛏ Fast Castle
27 1,438 11:31 15:21 35:59 ⛏ Fast Castle
19 990 9:33 13:02 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,520 31,535 14,640 3,250 81,945 89,756
32,635 19,835 18,330 2,800 73,600 88,316
14,525 26,965 22,800 6,955 71,245 89,935
28,670 17,580 13,050 850 60,150 73,590
26,660 16,150 12,255 3,340 58,405 65,430
17,960 14,280 10,260 4,230 46,730 58,118
17,025 16,888 5,520 3,365 42,798 50,371
16,535 15,265 2,985 955 35,740 42,828
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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