MegaRandom
508979108Analyzed3v3 RM
·
6d ago on Sep 24, 2026·
15m 44s·
6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 146,366 analysed team-game players on MegaRandom.
Corsica
C
Feudal Age
12:04
vs 11:14
btm 31%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:21
btm 0%
eAPM
27
vs 28
btm 47%
First military
13:11
vs 14:32
top 40%
▲
Town centers almost never idle — 5s across the first 15:44
1godi
B
Feudal Age
11:11
vs 11:14
top 49%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:21
btm 0%
eAPM
27
vs 28
btm 47%
First military
14:32
vs 14:32
top 50%
▲
Town centers almost never idle — 23s across the first 15:44
Garrón Husita
A
Feudal Age
11:04
vs 11:14
top 46%
Castle Age
15:12
vs 20:18
top 7%
Imperial Age
—
vs 37:21
btm 0%
eAPM
37
vs 28
top 30%
▲
Fast Castle Age at 15:12 — faster than 93% of analysed players on MegaRandom
▼
Loom after the Feudal click (8:57) — usually safest before it
▲
Town centers almost never idle — 27s across the first 15:12
Fetuquin
A
Feudal Age
11:02
vs 11:14
top 45%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:21
btm 0%
eAPM
48
vs 28
top 14%
First military
11:35
vs 14:32
top 26%
▲
High eAPM (48) — top quarter of analysed players
▲
Town centers almost never idle — 8s across the first 15:44
Frank
A
Feudal Age
11:17
vs 11:14
btm 49%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:21
btm 0%
eAPM
44
vs 28
top 19%
First military
12:36
vs 14:32
top 36%
▲
High eAPM (44) — top quarter of analysed players
▲
Town centers almost never idle — 11s across the first 15:44
TheBarber
S
Feudal Age
10:03
vs 11:14
top 21%
Castle Age
—
vs 20:18
btm 0%
Imperial Age
—
vs 37:21
btm 0%
eAPM
54
vs 28
top 8%
First military
10:50
vs 14:32
top 18%
▲
Fast Feudal Age at 10:03 — faster than 79% of analysed players on MegaRandom
▲
High eAPM (54) — top quarter of analysed players
▲
Early military at 10:50 (Scout Cavalry) — earlier than 82% of analysed players on MegaRandom
▲
Town centers almost never idle — 13s across the first 15:44