Fortress
509860936Analyzed4v4 RM
·
3d ago on Sep 28, 2026·
71m 57s·
8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 72,670 analysed team-game players on Fortress.
sascha.m.89x
C
Feudal Age
8:20
vs 7:49
btm 29%
Castle Age
14:00
vs 12:34
btm 28%
Imperial Age
26:55
vs 28:24
top 36%
eAPM
20
vs 25
btm 31%
First military
28:19
vs 15:31
btm 3%
▼
Loom after the Feudal click (20:19) — usually safest before it
▼
First military only at 28:19 (Varangian Guard) — later than 97% of analysed players on Fortress
IsidoreDucasse
B
Feudal Age
7:04
vs 7:49
top 16%
Castle Age
12:45
vs 12:34
btm 46%
Imperial Age
31:47
vs 28:24
btm 25%
eAPM
27
vs 25
top 44%
First military
10:36
vs 15:31
top 6%
▲
Fast Feudal Age at 7:04 — faster than 84% of analysed players on Fortress
▼
Slow Imperial Age at 31:47 — slower than 75% of analysed players on Fortress
▼
Loom after the Feudal click (7:29) — usually safest before it
▲
Early military at 10:36 (Spearman) — earlier than 94% of analysed players on Fortress
▲
Town centers almost never idle — 5s across the first 12:45
benjaminvilmos
D
Feudal Age
8:13
vs 7:49
btm 33%
Castle Age
22:48
vs 12:34
btm 1%
Imperial Age
32:46
vs 28:24
btm 20%
eAPM
11
vs 25
btm 8%
First military
40:44
vs 15:31
btm 0%
▼
Slow Castle Age at 22:48 — slower than 99% of analysed players on Fortress
▼
Slow Imperial Age at 32:46 — slower than 80% of analysed players on Fortress
▼
Low eAPM (11) — busier hands win idle time back
▼
Loom after the Feudal click (25:32) — usually safest before it
▼
First military only at 40:44 (Spearman) — later than 100% of analysed players on Fortress
CalaveraDelCid
B
Feudal Age
7:13
vs 7:49
top 22%
Castle Age
12:33
vs 12:34
top 50%
Imperial Age
30:57
vs 28:24
btm 30%
eAPM
22
vs 25
btm 37%
First military
14:16
vs 15:31
top 39%
▲
Fast Feudal Age at 7:13 — faster than 78% of analysed players on Fortress
贝贝
C
Feudal Age
9:38
vs 7:49
btm 7%
Castle Age
14:47
vs 12:34
btm 20%
Imperial Age
24:47
vs 28:24
top 14%
eAPM
16
vs 25
btm 19%
First military
25:40
vs 15:31
btm 7%
▼
Slow Feudal Age at 9:38 — slower than 93% of analysed players on Fortress
▼
Slow Castle Age at 14:47 — slower than 80% of analysed players on Fortress
▲
Fast Imperial Age at 24:47 — faster than 86% of analysed players on Fortress
▼
Low eAPM (16) — busier hands win idle time back
▼
Loom after the Feudal click (24:01) — usually safest before it
▼
First military only at 25:40 (Knight) — later than 93% of analysed players on Fortress
▲
Town centers almost never idle — 8s across the first 14:47
codyjen
D
Feudal Age
10:16
vs 7:49
btm 3%
Castle Age
15:41
vs 12:34
btm 15%
Imperial Age
26:56
vs 28:24
top 36%
eAPM
12
vs 25
btm 9%
First military
24:07
vs 15:31
btm 11%
▼
Slow Feudal Age at 10:16 — slower than 97% of analysed players on Fortress
▼
Slow Castle Age at 15:41 — slower than 85% of analysed players on Fortress
▼
Low eAPM (12) — busier hands win idle time back
▼
First military only at 24:07 (Monk) — later than 89% of analysed players on Fortress
▲
Town centers almost never idle — 3s across the first 15:41
Aaron_7
B
Feudal Age
8:48
vs 7:49
btm 17%
Castle Age
12:48
vs 12:34
btm 45%
Imperial Age
27:28
vs 28:24
top 41%
eAPM
32
vs 25
top 31%
First military
14:21
vs 15:31
top 40%
▼
Slow Feudal Age at 8:48 — slower than 83% of analysed players on Fortress
▼
Loom after the Feudal click (53:58) — usually safest before it
LE MINH NHAT
D
Feudal Age
8:57
vs 7:49
btm 14%
Castle Age
14:04
vs 12:34
btm 27%
Imperial Age
32:40
vs 28:24
btm 20%
eAPM
15
vs 25
btm 16%
First military
22:59
vs 15:31
btm 14%
▼
Slow Feudal Age at 8:57 — slower than 86% of analysed players on Fortress
▼
Slow Imperial Age at 32:40 — slower than 80% of analysed players on Fortress
▼
Low eAPM (15) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 22:59 (Ghulam) — later than 86% of analysed players on Fortress
▲
Town centers almost never idle — 5s across the first 14:04