Arena
509623717Analyzed3v3 RM
·
4d ago on Sep 27, 2026·
48m 10s·
6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 526,368 analysed team-game players on Arena.
MandleMagenbrot
C
Feudal Age
10:24
vs 10:55
top 27%
Castle Age
20:16
vs 16:03
btm 16%
Imperial Age
33:43
vs 32:17
btm 38%
eAPM
18
vs 27
btm 22%
First military
18:29
vs 18:52
top 47%
▲
Fast Feudal Age at 10:24 — faster than 73% of analysed players on Arena
▼
Slow Castle Age at 20:16 — slower than 84% of analysed players on Arena
▼
Low eAPM (18) — busier hands win idle time back
▲
Town centers almost never idle — 2s across the first 20:16
aupaathletic
C
Feudal Age
10:18
vs 10:55
top 23%
Castle Age
23:19
vs 16:03
btm 7%
Imperial Age
36:14
vs 32:17
btm 23%
eAPM
19
vs 27
btm 25%
First military
12:52
vs 18:52
top 6%
▲
Fast Feudal Age at 10:18 — faster than 77% of analysed players on Arena
▼
Slow Castle Age at 23:19 — slower than 93% of analysed players on Arena
▼
Slow Imperial Age at 36:14 — slower than 77% of analysed players on Arena
▼
Low eAPM (19) — busier hands win idle time back
▲
Early military at 12:52 (Spearman) — earlier than 94% of analysed players on Arena
coolsymbios
C
Feudal Age
11:19
vs 10:55
btm 34%
Castle Age
19:34
vs 16:03
btm 19%
Imperial Age
33:27
vs 32:17
btm 41%
eAPM
31
vs 27
top 41%
First military
21:46
vs 18:52
btm 31%
▼
Slow Castle Age at 19:34 — slower than 81% of analysed players on Arena
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 1s across the first 19:34
vigneshbestar
D
Feudal Age
11:34
vs 10:55
btm 27%
Castle Age
19:27
vs 16:03
btm 20%
Imperial Age
34:42
vs 32:17
btm 32%
eAPM
17
vs 27
btm 19%
First military
12:23
vs 18:52
top 5%
▼
Slow Castle Age at 19:27 — slower than 80% of analysed players on Arena
▼
Low eAPM (17) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▲
Early military at 12:23 (Spearman) — earlier than 95% of analysed players on Arena
▲
Town centers almost never idle — 6s across the first 19:27
Spiderschwein
B
Feudal Age
10:15
vs 10:55
top 21%
Castle Age
17:10
vs 16:03
btm 36%
Imperial Age
32:44
vs 32:17
btm 46%
eAPM
20
vs 27
btm 28%
First military
14:41
vs 18:52
top 13%
▲
Fast Feudal Age at 10:15 — faster than 79% of analysed players on Arena
▲
Early military at 14:41 (Spearman) — earlier than 87% of analysed players on Arena
▲
Town centers almost never idle — 5s across the first 17:10
Gluyk
D
Feudal Age
10:57
vs 10:55
btm 48%
Castle Age
21:40
vs 16:03
btm 11%
Imperial Age
35:21
vs 32:17
btm 27%
eAPM
12
vs 27
btm 6%
First military
14:30
vs 18:52
top 12%
▼
Slow Castle Age at 21:40 — slower than 89% of analysed players on Arena
▼
Low eAPM (12) — busier hands win idle time back
▲
Early military at 14:30 (Spearman) — earlier than 88% of analysed players on Arena
▼
Town centers idle 3:44 of the first 21:40 — keep villagers queued