AoeStats
← Nahrimed

Arena

509614285Analyzed
4v4 RM · 6d ago on Sep 27, 2026· 34m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Varangians · Taiwan
845
+12
🇻🇳 Bohemians · Vietnam
746
+16
🇨🇳 Portuguese · China
653
+20
🇨🇳 Chinese · China
650
+20
🇦🇷 Bohemians · Argentina
824
-20
🇵🇹 Portuguese · Portugal
791
-19
🇫🇷 Goths · France
727
-16
🇹🇷 Turks · Türkiye
643
-13
Player eAPM Actions Feudal Castle Imperial Opening
28 956 13:42 19:12 — ⛏ Fast Castle
28 987 10:23 18:19 32:19 ⛏ Fast Castle
22 750 13:20 25:20 — ⚔ Archers into Skirms
18 635 11:19 21:12 — ⛏ Fast Castle
17 585 11:10 23:35 — ⚔ Archer Rush
16 556 12:17 17:39 31:45 ⛏ Fast Castle
10 354 14:16 27:25 — ⛏ Fast Castle
8 292 11:19 22:45 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
7,225 7,230 3,680 2,250 20,385 23,366
9,670 6,065 2,795 1,450 19,980 20,757
7,110 8,335 1,575 980 18,000 20,299
8,825 6,355 970 985 17,135 20,125
8,920 5,790 1,890 300 16,900 18,607
6,025 6,070 3,250 650 15,995 18,546
5,555 4,420 3,650 2,350 15,975 18,088
4,875 3,895 630 100 9,500 10,294
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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