AoeStats
← El Oso Rulo

Arena

507728017Analyzed
4v4 RM · 12d ago on Sep 19, 2026· 42m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mongols · China
905
+15
🇨🇳 Inca · China
842
+29
🇨🇳 Huns · China
842
+29
🇨🇳 Poles · China
841
+18
🇷🇺 Bohemians · Russia
900
-19
🇹🇷 Japanese · Türkiye
889
-17
🇩🇪 Inca · Germany
873
-17
🇦🇷 Lithuanians · Argentina
862
-16
Compared against 534,222 analysed team-game players on Arena.
Eternal_Memory A
Feudal Age 9:57 vs 10:55
top 13%
Castle Age 14:55 vs 16:03
top 25%
Imperial Age 30:26 vs 32:17
top 33%
eAPM 34 vs 27
top 31%
First military 26:04 vs 18:52
btm 15%
▲ Fast Feudal Age at 9:57 — faster than 87% of analysed players on Arena
▲ Fast Castle Age at 14:55 — faster than 75% of analysed players on Arena
▼ First military only at 26:04 (Mangudai) — later than 85% of analysed players on Arena
▲ Town centers almost never idle — 13s across the first 14:55
QQX B
Feudal Age 11:01 vs 10:55
btm 46%
Castle Age 20:03 vs 16:03
btm 17%
Imperial Age 30:15 vs 32:17
top 31%
eAPM 30 vs 27
top 42%
First military 32:39 vs 18:52
btm 2%
▼ Slow Castle Age at 20:03 — slower than 83% of analysed players on Arena
▼ Loom never researched — one lost villager costs more
▼ First military only at 32:39 (Scout Cavalry) — later than 98% of analysed players on Arena
▲ Town centers almost never idle — 7s across the first 20:03
tianshi A
Feudal Age 9:47 vs 10:55
top 10%
Castle Age 18:03 vs 16:03
btm 28%
Imperial Age 30:26 vs 32:17
top 33%
eAPM 46 vs 27
top 11%
First military 30:33 vs 18:52
btm 4%
▲ Fast Feudal Age at 9:47 — faster than 90% of analysed players on Arena
▲ High eAPM (46) — top quarter of analysed players
▼ Loom after the Feudal click (28:06) — usually safest before it
▼ First military only at 30:33 (Trebuchet) — later than 96% of analysed players on Arena
▲ Town centers almost never idle — 4s across the first 18:03
LJ C
Feudal Age 9:51 vs 10:55
top 11%
Castle Age 19:23 vs 16:03
btm 20%
Imperial Age 34:52 vs 32:17
btm 30%
eAPM 16 vs 27
btm 16%
First military 35:56 vs 18:52
btm 1%
▲ Fast Feudal Age at 9:51 — faster than 89% of analysed players on Arena
▼ Slow Castle Age at 19:23 — slower than 80% of analysed players on Arena
▼ Low eAPM (16) — busier hands win idle time back
▼ Loom after the Feudal click (26:13) — usually safest before it
▼ First military only at 35:56 (Kamayuk) — later than 99% of analysed players on Arena
El Oso Rulo C
Feudal Age 10:43 vs 10:55
top 40%
Castle Age 19:33 vs 16:03
btm 19%
Imperial Age 32:44 vs 32:17
btm 46%
eAPM 27 vs 27
top 50%
First military 19:55 vs 18:52
btm 42%
▼ Slow Castle Age at 19:33 — slower than 81% of analysed players on Arena
▲ Town centers almost never idle — 5s across the first 19:33
PatriotTURK B
Feudal Age 9:58 vs 10:55
top 13%
Castle Age 18:34 vs 16:03
btm 25%
Imperial Age 27:49 vs 32:17
top 9%
eAPM 20 vs 27
btm 28%
First military 31:38 vs 18:52
btm 3%
▲ Fast Feudal Age at 9:58 — faster than 87% of analysed players on Arena
▼ Slow Castle Age at 18:34 — slower than 75% of analysed players on Arena
▲ Fast Imperial Age at 27:49 — faster than 91% of analysed players on Arena
▼ First military only at 31:38 (Samurai) — later than 97% of analysed players on Arena
▲ Town centers almost never idle — 2s across the first 18:34
runningelmi C
Feudal Age 12:22 vs 10:55
btm 12%
Castle Age 17:10 vs 16:03
btm 36%
Imperial Age 30:50 vs 32:17
top 37%
eAPM 31 vs 27
top 41%
First military 15:16 vs 18:52
top 16%
▼ Slow Feudal Age at 12:22 — slower than 88% of analysed players on Arena
▲ Early military at 15:16 (Spearman) — earlier than 84% of analysed players on Arena
▲ Town centers almost never idle — 1s across the first 17:10
Adment_Vk B
Feudal Age 10:35 vs 10:55
top 34%
Castle Age 17:20 vs 16:03
btm 34%
Imperial Age 29:32 vs 32:17
top 24%
eAPM 22 vs 27
btm 34%
First military 18:52 vs 18:52
top 50%
▲ Fast Imperial Age at 29:32 — faster than 76% of analysed players on Arena
▲ Town centers almost never idle — 5s across the first 17:20
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