AoeStats
← El Oso Rulo

Arena

507728017Analyzed
4v4 RM · 11d ago on Sep 19, 2026· 42m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mongols · China
905
+15
🇨🇳 Inca · China
842
+29
🇨🇳 Huns · China
842
+29
🇨🇳 Poles · China
841
+18
🇷🇺 Bohemians · Russia
900
-19
🇹🇷 Japanese · Türkiye
889
-17
🇩🇪 Inca · Germany
873
-17
🇦🇷 Lithuanians · Argentina
862
-16
Player eAPM Actions Feudal Castle Imperial Opening
46 1,980 9:47 18:03 30:26 ⛏ Fast Castle
34 1,461 9:57 14:55 30:26 ⛏ Fast Castle
31 1,325 12:22 17:10 30:50 ⛏ Fast Castle
30 1,290 11:01 20:03 30:15 ⛏ Fast Castle
27 1,172 10:43 19:33 32:44 ⛏ Fast Castle
22 949 10:35 17:20 29:32 ⛏ Fast Castle
20 874 9:58 18:34 27:49 ⛏ Fast Castle
16 697 9:51 19:23 34:52 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,905 10,595 20,895 950 60,345 68,427
21,925 22,595 6,180 1,675 52,375 59,910
24,140 11,425 9,100 2,900 47,565 51,193
15,015 15,510 9,140 2,800 42,465 50,462
16,230 11,380 9,750 1,650 39,010 42,593
16,730 13,760 5,030 1,940 37,460 38,019
17,900 7,605 7,715 2,810 36,030 42,346
12,815 5,700 4,730 850 24,095 29,992
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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