AoeStats
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Nomad

509362952Analyzed
4v4 RM · 5d ago on Sep 26, 2026· 38m 44s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇳 Huns · Vietnam
1176
+14
🇹🇼 Mongols · Taiwan
1165
+15
🇹🇼 Persians · Taiwan
1153
+15
🇮🇩 Varangians · Indonesia
1050
+19
🇳🇱 Turks · Netherlands
1175
-18
🇨🇳 Huns · China
1146
-16
🇨🇳 Huns · China
1103
-15
🇺🇸 Mongols · United States
1098
-14
Player eAPM Actions Feudal Castle Imperial Opening
34 1,311 15:55 20:44 37:06 ⛏ Fish Boom FC
32 1,252 15:34 21:10 — ⛏ Fish Boom FC
32 1,221 14:11 18:55 36:32 ⛏ Fish Boom FC
31 1,220 14:08 17:49 29:30 ⛏ Fish Boom FC
28 1,099 13:34 18:53 — ⛏ Fast Castle
26 1,016 13:40 20:31 — ⛏ Fish Boom FC
23 892 14:56 19:15 — ⛏ Fast Castle
22 852 13:04 20:25 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
16,070 11,235 7,885 1,350 36,540 37,377
12,685 15,145 4,115 3,090 35,035 36,323
12,915 10,636 3,885 3,510 30,946 36,151
9,670 11,356 4,840 1,755 27,621 28,184
11,700 6,519 3,470 1,700 23,389 26,776
8,705 7,415 2,560 1,080 19,760 23,358
7,660 6,284 2,530 1,600 18,074 19,005
6,600 6,935 2,830 970 17,335 19,669
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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