Four Lakes
507528390Analyzed1v1 RM
·
12d ago on Sep 18, 2026·
52m 17s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
挨打不还手
170 units ordered
Serjeant104
Knight32
Hulk14
Battering Ram6
Fire Ship4
Monk4
Skirmisher3
Fire Galley1
Galley1
War Hulk1
First military 11:28 — Serjeant
[CL] Al3jandr0.magn00
321 units ordered
Long Swordsman95
Huskarl94
Man-at-Arms37
Pikeman25
Hulk23
Battering Ram20
Spearman8
Militia3
Archer3
Fire Galley3
War Galley3
Petard3
Demolition Raft2
Transport Ship1
War Hulk1
First military 9:29 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
挨打不还手’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+40
Spearman
+9
Camel Rider
+5
[CL] Al3jandr0.magn00’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1