Oasis
507372732Analyzed2v2 RM
·
13d ago on Sep 17, 2026·
27m 43s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
[Massa] Edo
13 units ordered
Scout Cavalry7
Monk3
Spearman2
Knight1
First military 8:59 — Spearman
tg
23 units ordered
Skirmisher8
Scout Cavalry5
Camel Scout5
Spearman2
Mangonel1
Elite Skirmisher1
Monk1
First military 9:17 — Scout Cavalry
[CL] Al3jandr0.magn00
34 units ordered
Knight27
Scout Cavalry7
First military 9:54 — Scout Cavalry
__90_Squall_Arg
45 units ordered
Archer28
Crossbowman14
Spearman3
First military 9:27 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
[Massa] Edo’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Eagle Scout
+8
Scout Cavalry
+6
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
tg’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+12
Camel Rider
+5
[CL] Al3jandr0.magn00’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
__90_Squall_Arg’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3