AoeStats
← Mithridates VI.

Lombardia

509734674Analyzed
4v4 RM · 3d ago on Sep 27, 2026· 50m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Britons · United Kingdom
889
+16
🇧🇷 Hindustanis · Brazil
850
+18
🇭🇺 Romans · Hungary
840
+18
🇩🇪 Franks · Germany
805
+19
🇩🇪 Vietnamese · Germany
914
-19
🇩🇪 Gurjaras · Germany
912
-19
🇩🇪 Varangians · Germany
875
-17
🇩🇪 Gurjaras · Germany
850
-16
Player eAPM Actions Feudal Castle Imperial Opening
27 1,358 12:45 16:24 40:06 ⛏ Fast Castle
20 1,001 12:16 17:04 34:20 ⛏ Fast Castle
20 992 12:59 19:13 30:50 ⛏ Fast Castle
20 1,001 11:35 21:12 33:58 ⛏ Fast Castle
19 967 9:45 18:48 37:28 ⛏ Fast Castle
18 906 11:20 19:58 34:30 ⛏ Fast Castle
14 693 12:50 19:00 29:40 ⛏ Fast Castle
10 528 15:55 23:23 35:32 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,445 16,520 20,705 1,640 69,310 72,457
22,135 22,570 6,400 4,750 55,855 65,986
22,935 16,279 11,660 3,800 54,674 69,039
18,870 19,565 9,245 3,435 51,115 73,069
20,445 16,165 10,640 2,325 49,575 56,131
20,070 17,645 7,610 2,150 47,475 62,636
15,945 5,710 8,175 2,100 31,930 36,173
11,510 7,809 3,340 1,980 24,639 32,451
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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