AoeStats
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Nomad

509660479Analyzed
4v4 RM · 5d ago on Sep 27, 2026· 34m 23s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Maya · China
1414
+13
🇻🇳 Cumans · Vietnam
1399
+14
🇪🇸 Japanese · Spain
1379
+15
🇭🇰 Mongols · Hong Kong SAR China
1366
+15
🇫🇷 Vietnamese · France
1388
-15
🇬🇷 Huns · Greece
1375
-15
🇬🇧 Varangians · United Kingdom
1341
-14
🇫🇷 Japanese · France
1318
-13
Player eAPM Actions Feudal Castle Imperial Opening
45 1,554 13:36 26:25 — ⛏ Fish Boom
42 1,448 14:40 18:46 — ⛏ Fish Boom FC
37 1,278 13:26 18:21 — ⛏ Fish Boom FC
35 1,205 14:11 21:04 — ⚔ Fish Boom into Archers
33 1,126 12:36 27:01 — ⚔ Fish Boom into Archers
24 839 14:36 30:36 — ⚔ Fish Boom into M@A into Fast Imp
23 786 15:22 28:50 — ⚔ Fish Boom into M@A
22 751 14:22 22:43 — ⚔ Fish Boom into Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
8,900 8,328 1,880 2,450 21,558 23,891
9,025 8,857 1,055 2,050 20,987 23,108
8,350 8,360 2,210 1,085 20,005 20,788
6,925 7,517 3,595 1,500 19,537 22,230
9,100 5,833 2,735 1,120 18,788 18,752
7,000 6,605 1,620 1,050 16,275 16,286
6,140 5,769 2,140 2,130 16,179 17,167
3,350 2,178 250 1,100 6,878 6,337
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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