Arabia
507887418Analyzed1v1 RM
·
12d ago on Sep 20, 2026·
70m 18s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
vortic
473 units ordered
Light Cavalry95
Champion95
Capped Ram55
Halberdier34
Two-Handed Swordsman27
Pikeman25
Scout Cavalry23
Long Swordsman23
Trebuchet19
Cavalier15
Spearman14
Man-at-Arms13
Knight9
Battering Ram8
Organ Gun7
Monk5
Bombard Cannon3
Militia2
Skirmisher1
First military 17:11 — Spearman
lexi.r.d
459 units ordered
Halberdier242
Pikeman82
Longbowman78
Archer33
Scout Cavalry13
Trebuchet8
Spearman3
First military 11:59 — Archer
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
vortic’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
lexi.r.d’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Skirmisher
+3