AoeStats
← vortic

Arabia

507887418Analyzed
1v1 RM · 11d ago on Sep 20, 2026· 70m 18s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Portuguese · Brazil
435
+20
🇺🇸 Britons · United States
516
-20

Win probability

vortic's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 647,336 analysed 1v1 players on Arabia.
vortic D
Feudal Age 10:44 vs 9:49
btm 25%
Castle Age 27:05 vs 21:49
btm 6%
Imperial Age 41:55 vs 38:59
btm 27%
eAPM 19 vs 38
btm 11%
First military 16:49 vs 10:33
btm 11%
▼ Slow Feudal Age at 10:44 — slower than 75% of analysed players on Arabia
▼ Slow Castle Age at 27:05 — slower than 94% of analysed players on Arabia
▼ Low eAPM (19) — busier hands win idle time back
▼ First military only at 16:49 (Spearman) — later than 89% of analysed players on Arabia
▼ Town centers idle 3:30 of the first 27:05 — keep villagers queued
lexi.r.d D
Feudal Age 10:03 vs 9:49
btm 43%
Castle Age 28:11 vs 21:49
btm 4%
Imperial Age 44:29 vs 38:59
btm 15%
eAPM 13 vs 38
btm 3%
First military 11:24 vs 10:33
btm 36%
▼ Slow Castle Age at 28:11 — slower than 96% of analysed players on Arabia
▼ Slow Imperial Age at 44:29 — slower than 85% of analysed players on Arabia
▼ Low eAPM (13) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▼ Town centers idle 7:06 of the first 28:11 — keep villagers queued
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