Nomad
507310917Analyzed2v2 RM
·
14d ago on Sep 17, 2026·
49m 27s·
4 players
Game mode
Random Map
Map size
176×176
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Filip
182 units ordered
Arbalester110
Knight20
Berserk17
Crossbowman12
Hulk8
Trebuchet5
Monk3
Spearman3
Scout Cavalry2
Capped Ram2
First military 13:59 — Hulk
KootH.
194 units ordered
Cavalry Archer91
Scout Cavalry70
Bombard Cannon23
Hulk5
Trebuchet5
First military 13:41 — Hulk
orpic
90 units ordered
Cavalry Archer39
Heavy Cavalry Archer29
Bombard Cannon6
Hulk5
Hand Cannoneer5
Mangonel3
Spearman2
Armored Elephant1
First military 18:21 — Hulk
Beisser
69 units ordered
Arambai34
Battle Elephant26
Skirmisher4
Trebuchet3
Monk2
First military 22:53 — Arambai
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Filip’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1
KootH.’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
orpic’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
Beisser’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Spearman
+30
Camel Rider
+9
Scorpion
+7
beaten by
Skirmisher
+3