African Clearing
505580438Analyzed4v4 RM
·
22d ago on Sep 10, 2026·
55m 59s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 244,822 analysed team-game players on African Clearing.
Mancaldito
C
Feudal Age
12:34
vs 13:36
top 21%
Castle Age
26:55
vs 20:31
btm 12%
Imperial Age
—
vs 40:27
btm 0%
eAPM
20
vs 30
btm 20%
First military
13:34
vs 17:06
top 20%
▲
Fast Feudal Age at 12:34 — faster than 79% of analysed players on African Clearing
▼
Slow Castle Age at 26:55 — slower than 88% of analysed players on African Clearing
▼
Low eAPM (20) — busier hands win idle time back
▲
Early military at 13:34 (Archer) — earlier than 80% of analysed players on African Clearing
▼
Town centers idle 32:47 of the first 26:55 — keep villagers queued
Shaka GNU/Linux
B
Feudal Age
15:11
vs 13:36
btm 17%
Castle Age
18:59
vs 20:31
top 35%
Imperial Age
36:45
vs 40:27
top 22%
eAPM
25
vs 30
btm 34%
First military
19:16
vs 17:06
btm 33%
▼
Slow Feudal Age at 15:11 — slower than 83% of analysed players on African Clearing
▲
Fast Imperial Age at 36:45 — faster than 78% of analysed players on African Clearing
▼
Town centers idle 13:10 of the first 18:59 — keep villagers queued
davoAri
C
Feudal Age
13:29
vs 13:36
top 47%
Castle Age
26:26
vs 20:31
btm 14%
Imperial Age
—
vs 40:27
btm 0%
eAPM
35
vs 30
top 38%
First military
14:34
vs 17:06
top 30%
▼
Slow Castle Age at 26:26 — slower than 86% of analysed players on African Clearing
▼
Town centers idle 33:01 of the first 26:26 — keep villagers queued
[GDL]Cemento
D
Feudal Age
23:43
vs 13:36
btm 0%
Castle Age
30:58
vs 20:31
btm 4%
Imperial Age
—
vs 40:27
btm 0%
eAPM
17
vs 30
btm 14%
First military
35:54
vs 17:06
btm 1%
▼
Slow Feudal Age at 23:43 — slower than 100% of analysed players on African Clearing
▼
Slow Castle Age at 30:58 — slower than 96% of analysed players on African Clearing
▼
Low eAPM (17) — busier hands win idle time back
▼
First military only at 35:54 (Knight) — later than 99% of analysed players on African Clearing
▼
Town centers idle 70:53 of the first 30:57 — keep villagers queued
devellabs
B
Feudal Age
15:16
vs 13:36
btm 16%
Castle Age
19:12
vs 20:31
top 37%
Imperial Age
40:04
vs 40:27
top 47%
eAPM
48
vs 30
top 13%
First military
21:02
vs 17:06
btm 21%
▼
Slow Feudal Age at 15:16 — slower than 84% of analysed players on African Clearing
▲
High eAPM (48) — top quarter of analysed players
▼
Town centers idle 15:49 of the first 19:12 — keep villagers queued
c_Roi
C
Feudal Age
30:03
vs 13:36
btm 0%
Castle Age
34:11
vs 20:31
btm 2%
Imperial Age
40:05
vs 40:27
top 47%
eAPM
40
vs 30
top 25%
First military
36:59
vs 17:06
btm 1%
▼
Slow Feudal Age at 30:03 — slower than 100% of analysed players on African Clearing
▼
Slow Castle Age at 34:11 — slower than 98% of analysed players on African Clearing
▲
High eAPM (40) — top quarter of analysed players
▼
First military only at 36:59 (Scorpion) — later than 99% of analysed players on African Clearing
▼
Town centers idle 51:27 of the first 34:11 — keep villagers queued
PSX | Cristov
C
Feudal Age
14:31
vs 13:36
btm 27%
Castle Age
18:19
vs 20:31
top 26%
Imperial Age
53:41
vs 40:27
btm 4%
eAPM
35
vs 30
top 38%
First military
19:47
vs 17:06
btm 29%
▲
Fast Castle Age at 18:19 — faster than 74% of analysed players on African Clearing
▼
Slow Imperial Age at 53:41 — slower than 96% of analysed players on African Clearing
▼
Town centers idle 16:49 of the first 18:19 — keep villagers queued
KootH.
B
Feudal Age
11:58
vs 13:36
top 9%
Castle Age
31:01
vs 20:31
btm 4%
Imperial Age
50:50
vs 40:27
btm 7%
eAPM
42
vs 30
top 22%
First military
12:41
vs 17:06
top 11%
▲
Fast Feudal Age at 11:58 — faster than 91% of analysed players on African Clearing
▼
Slow Castle Age at 31:01 — slower than 96% of analysed players on African Clearing
▼
Slow Imperial Age at 50:50 — slower than 93% of analysed players on African Clearing
▲
High eAPM (42) — top quarter of analysed players
▲
Early military at 12:41 (Spearman) — earlier than 89% of analysed players on African Clearing
▼
Town centers idle 33:48 of the first 31:01 — keep villagers queued