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Four Lakes

503728753Analyzed
4v4 RM · 1mo ago on Sep 2, 2026· 30m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Dravidians · Brazil
1598
+14
🇧🇷 Georgians · Brazil
1597
+14
🇧🇷 Britons · Brazil
1544
+16
🇲🇽 Huns · Mexico
1515
+18
🇺🇸 Ethiopians · United States
1577
-17
🇨🇴 Persians · Colombia
1561
-16
🇺🇸 Britons · United States
1560
-16
🇵🇪 Huns · Peru
1504
-13
Player eAPM Actions Feudal Castle Imperial Opening
80 2,415 9:09 23:56 — ⚔ Archers into Fish Boom
74 2,246 8:47 24:41 — ⚔ Archers into Fish Boom
65 1,957 8:48 20:52 — ⚔ Fish Boom into Scouts
56 1,683 9:49 19:49 — ⚔ Fish Boom into Archers
45 1,368 11:01 15:00 — ⛏ Fish Boom FC
43 1,290 9:35 21:44 — ⚔ Fish Boom into Scouts
40 1,208 9:52 23:36 — ⚔ Fish Boom into Archers
36 1,086 8:45 24:04 — ⚔ Scouts into Fish Boom

Resources

Player Food Wood Gold Stone Spent Collected
14,220 8,418 4,900 300 27,838 28,623
10,365 10,580 3,780 200 24,925 29,564
6,875 8,349 5,045 200 20,469 23,261
6,245 7,851 3,245 810 18,151 19,257
6,635 8,014 3,020 300 17,969 20,311
7,860 4,522 3,950 100 16,432 18,006
5,325 5,792 2,795 280 14,192 16,139
6,840 5,102 1,325 225 13,492 14,348
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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