Hideout
503715822Analyzed4v4 RM
·
1mo ago on Sep 1, 2026·
23m 39s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 2,243,146 analysed team-game players across all maps (too few analysed Hideout games yet).
FlyingSaucer_
S
Feudal Age
8:45
vs 11:33
top 4%
Castle Age
20:29
vs 19:12
btm 40%
Imperial Age
—
vs 35:21
btm 0%
eAPM
55
vs 28
top 6%
First military
9:57
vs 17:15
top 5%
▲
Fast Feudal Age at 8:45 — faster than 96% of analysed players
▲
High eAPM (55) — top quarter of analysed players
▼
Loom after the Feudal click (10:47) — usually safest before it
▲
Early military at 9:57 (Archer) — earlier than 95% of analysed players
▲
Town centers almost never idle — 1s across the first 20:29
enzoyin68
S
Feudal Age
8:29
vs 11:33
top 3%
Castle Age
20:15
vs 19:12
btm 42%
Imperial Age
—
vs 35:21
btm 0%
eAPM
49
vs 28
top 10%
First military
9:41
vs 17:15
top 4%
▲
Fast Feudal Age at 8:29 — faster than 97% of analysed players
▲
High eAPM (49) — top quarter of analysed players
▼
Loom after the Feudal click (10:52) — usually safest before it
▲
Early military at 9:41 (Scout Cavalry) — earlier than 96% of analysed players
▲
Town centers almost never idle — 25s across the first 20:15
[GDL] turbojj
A
Feudal Age
9:47
vs 11:33
top 14%
Castle Age
20:12
vs 19:12
btm 42%
Imperial Age
—
vs 35:21
btm 0%
eAPM
40
vs 28
top 22%
First military
11:02
vs 17:15
top 12%
▲
Fast Feudal Age at 9:47 — faster than 86% of analysed players
▲
High eAPM (40) — top quarter of analysed players
▲
Early military at 11:02 (Archer) — earlier than 88% of analysed players
▲
Town centers almost never idle — 6s across the first 20:12
KootH.
S
Feudal Age
9:56
vs 11:33
top 16%
Castle Age
14:19
vs 19:12
top 6%
Imperial Age
—
vs 35:21
btm 0%
eAPM
38
vs 28
top 25%
First military
14:20
vs 17:15
top 31%
▲
Fast Feudal Age at 9:56 — faster than 84% of analysed players
▲
Fast Castle Age at 14:19 — faster than 94% of analysed players
▲
High eAPM (38) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▲
Town centers almost never idle — 1s across the first 14:19
The .Gocho
S
Feudal Age
10:08
vs 11:33
top 19%
Castle Age
18:14
vs 19:12
top 42%
Imperial Age
—
vs 35:21
btm 0%
eAPM
46
vs 28
top 13%
First military
16:30
vs 17:15
top 45%
▲
Fast Feudal Age at 10:08 — faster than 81% of analysed players
▲
High eAPM (46) — top quarter of analysed players
▲
Town centers almost never idle — 1s across the first 18:14
chr0rk
A
Feudal Age
9:54
vs 11:33
top 16%
Castle Age
18:24
vs 19:12
top 43%
Imperial Age
—
vs 35:21
btm 0%
eAPM
35
vs 28
top 31%
First military
10:50
vs 17:15
top 10%
▲
Fast Feudal Age at 9:54 — faster than 84% of analysed players
▼
Loom never researched — one lost villager costs more
▲
Early military at 10:50 (Scout Cavalry) — earlier than 90% of analysed players
▲
Town centers almost never idle — 2s across the first 18:24
c7
S
Feudal Age
10:43
vs 11:33
top 31%
Castle Age
14:57
vs 19:12
top 12%
Imperial Age
—
vs 35:21
btm 0%
eAPM
54
vs 28
top 6%
First military
14:54
vs 17:15
top 34%
▲
Fast Castle Age at 14:57 — faster than 88% of analysed players
▲
High eAPM (54) — top quarter of analysed players
▼
Loom after the Feudal click (11:24) — usually safest before it
▲
Town centers almost never idle — 3s across the first 14:57
有钱胶己人 无钱咬支浪
A
Feudal Age
8:36
vs 11:33
top 4%
Castle Age
19:07
vs 19:12
top 49%
Imperial Age
—
vs 35:21
btm 0%
eAPM
28
vs 28
top 50%
First military
6:48
vs 17:15
top 0%
▲
Fast Feudal Age at 8:36 — faster than 96% of analysed players
▲
Early military at 6:48 (Militia) — earlier than 100% of analysed players
▲
Town centers almost never idle — 24s across the first 19:07