AoeStats
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Yucatan

510280246Analyzed
4v4 RM · 1d ago on Sep 30, 2026· 45m 44s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Mongols · Germany
1447
+7
🇨🇳 Khitans · China
1318
+11
🇹🇼 Ethiopians · Taiwan
1316
+10
🇨🇳 Huns · China
1268
+12
🇦🇺 Gurjaras · Australia
1222
-11
🇦🇺 Mongols · Australia
1213
-10
🇦🇺 Bohemians · Australia
1208
-10
🇦🇺 Varangians · Australia
1174
-9
Player eAPM Actions Feudal Castle Imperial Opening
54 2,451 12:01 15:38 32:26 ⛏ Fast Castle
47 2,134 11:00 17:23 38:35 ⛏ Fish Boom FC
46 2,101 10:51 15:11 33:08 ⛏ Fast Castle
41 1,870 10:53 14:42 — ⛏ Fast Castle
37 1,674 10:06 14:46 33:22 ⛏ Fast Castle
33 1,493 9:55 14:05 28:52 ⛏ Fast Castle
33 1,504 10:00 14:48 32:53 ⛏ Fast Castle
29 1,337 10:40 14:30 38:54 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,555 19,130 16,435 4,350 76,470 79,917
19,950 26,120 18,025 5,805 69,900 94,969
30,655 14,482 17,820 4,350 67,307 69,621
25,010 14,038 16,620 1,310 56,978 70,157
18,300 18,601 12,640 5,180 54,721 83,584
25,535 10,193 16,150 1,755 53,633 59,327
11,750 11,120 9,455 1,400 33,725 40,270
8,850 14,830 7,090 2,450 33,220 35,639
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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