Oasis
510141055Analyzed2v2 RM
·
2d ago on Sep 29, 2026·
29m 35s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 78,104 analysed team-game players on Oasis.
驯龙骑士尹志平
D
Feudal Age
12:49
vs 10:44
btm 11%
Castle Age
—
vs 20:42
btm 0%
Imperial Age
—
vs 36:44
btm 0%
eAPM
29
vs 31
btm 45%
▼
Slow Feudal Age at 12:49 — slower than 89% of analysed players on Oasis
▼
Town centers idle 12:00 of the first 29:35 — keep villagers queued
Warningeye
C
Feudal Age
9:56
vs 10:44
top 29%
Castle Age
—
vs 20:42
btm 0%
Imperial Age
—
vs 36:44
btm 0%
eAPM
17
vs 31
btm 16%
First military
10:57
vs 13:39
top 28%
▲
Fast Feudal Age at 9:56 — faster than 71% of analysed players on Oasis
▼
Low eAPM (17) — busier hands win idle time back
▼
Loom after the Feudal click (11:12) — usually safest before it
▼
Town centers idle 20:37 of the first 29:35 — keep villagers queued
jana
D
Feudal Age
—
vs 10:44
btm 0%
Castle Age
—
vs 20:42
btm 0%
Imperial Age
—
vs 36:44
btm 0%
eAPM
18
vs 31
btm 17%
▼
Low eAPM (18) — busier hands win idle time back
▼
Town centers idle 63:06 of the first 29:35 — keep villagers queued
TOCA
S
Feudal Age
—
vs 10:44
btm 0%
Castle Age
—
vs 20:42
btm 0%
Imperial Age
—
vs 36:44
btm 0%
eAPM
61
vs 31
top 6%
▲
High eAPM (61) — top quarter of analysed players
▼
Town centers idle 7:53 of the first 29:35 — keep villagers queued