AoeStats
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Nomad

509889631Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 45m 7s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Vietnamese · China
1306
+15
🇨🇳 Mongols · China
1301
+15
🇨🇳 Franks · China
1284
+16
🇨🇳 Portuguese · China
1275
+16
🇹🇼 Saxons · Taiwan
1315
-17
🇹🇼 Britons · Taiwan
1269
-15
🇹🇼 Franks · Taiwan
1269
-15
🇹🇼 Persians · Taiwan
1269
-15
Player eAPM Actions Feudal Castle Imperial Opening
45 2,046 14:15 17:48 33:31 ⛏ Fish Boom FC
39 1,781 15:06 18:48 36:15 ⛏ Fish Boom FC
37 1,665 14:42 19:28 44:33 ⛏ Fish Boom FC
37 1,671 13:25 17:18 26:33 ⛏ Fish Boom FC
35 1,557 16:13 20:11 31:47 ⛏ Fish Boom FC
31 1,418 13:43 19:25 33:21 ⚔ Fish Boom FC into Archers
31 1,395 14:28 20:00 32:43 ⛏ Fish Boom FC
20 892 15:19 35:34 — ⚔ Fish Boom into Scouts into Towers

Resources

Player Food Wood Gold Stone Spent Collected
17,250 21,563 13,700 6,350 58,863 71,448
15,925 19,493 11,010 2,450 48,878 55,649
18,645 15,485 8,390 3,200 45,720 55,668
12,880 16,070 9,360 3,050 41,360 45,304
15,425 12,725 8,015 2,650 38,815 43,392
11,760 11,697 2,415 2,100 27,972 32,969
7,580 8,805 2,400 1,850 20,635 22,930
5,675 5,700 5,135 2,800 19,310 51,049
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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