AoeStats
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Arena

508821194Analyzed
4v4 RM · 7d ago on Sep 24, 2026· 55m 23s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mongols · China
1362
+15
🇨🇳 Ethiopians · China
1322
+17
🇨🇳 Khmer · China
1296
+18
🇨🇳 Teutons · China
1287
+18
🇹🇷 Khmer · Türkiye
1376
-19
🇺🇸 Saxons · United States
1336
-17
🇹🇷 Turks · Türkiye
1334
-17
🇵🇪 Franks · Peru
1289
-15
Player eAPM Actions Feudal Castle Imperial Opening
50 2,794 9:05 13:59 28:56 ⛏ Fast Castle
40 2,194 9:06 14:56 31:14 ⚔ Scouts FC
37 2,049 10:51 15:15 29:13 ⛏ Fast Castle
32 1,772 9:48 13:58 20:51 ◆ FC into Fast Imp
31 1,724 10:31 13:46 33:32 ⛏ Fast Castle
29 1,601 10:48 14:37 30:04 ⛏ Fast Castle
28 1,534 10:37 15:55 29:46 ⛏ Fast Castle
27 1,522 13:25 16:12 32:15 ⚔ M@A FC

Resources

Player Food Wood Gold Stone Spent Collected
47,505 24,715 19,315 2,250 93,785 100,289
31,630 37,405 13,390 390 82,815 85,637
41,455 12,720 22,145 3,550 79,870 91,899
27,470 29,035 12,380 3,910 72,795 96,499
21,375 26,315 13,925 5,185 66,800 80,697
26,145 15,260 13,410 3,700 58,515 82,744
22,835 13,930 8,900 3,100 48,765 51,378
15,815 11,575 11,130 660 39,180 42,965
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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