Arabia
507298603Analyzed2v2 RM
·
16d ago on Sep 17, 2026·
13m 52s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 236,022 analysed team-game players on Arabia.
[KMNB] Bandeira
A
Feudal Age
10:18
vs 10:18
top 50%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:58
btm 0%
eAPM
54
vs 31
top 13%
First military
11:14
vs 11:39
top 44%
▲
High eAPM (54) — top quarter of analysed players
▲
Town centers almost never idle — 31s across the first 13:52
Fs.Khronos
A
Feudal Age
9:30
vs 10:18
top 25%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:58
btm 0%
eAPM
32
vs 31
top 48%
First military
9:49
vs 11:39
top 14%
▲
Fast Feudal Age at 9:30 — faster than 75% of analysed players on Arabia
▲
Early military at 9:49 (Spearman) — earlier than 86% of analysed players on Arabia
▲
Town centers almost never idle — 10s across the first 13:52
Player86688262
S
Feudal Age
8:46
vs 10:18
top 4%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:58
btm 0%
eAPM
52
vs 31
top 14%
First military
10:12
vs 11:39
top 22%
▲
Fast Feudal Age at 8:46 — faster than 96% of analysed players on Arabia
▲
High eAPM (52) — top quarter of analysed players
▲
Town centers almost never idle — 1s across the first 13:52
mongo
S
Feudal Age
8:42
vs 10:18
top 4%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:58
btm 0%
eAPM
82
vs 31
top 1%
First military
9:14
vs 11:39
top 7%
▲
Fast Feudal Age at 8:42 — faster than 96% of analysed players on Arabia
▲
High eAPM (82) — top quarter of analysed players
▲
Early military at 9:14 (Scout Cavalry) — earlier than 93% of analysed players on Arabia
▲
Town centers almost never idle — 0s across the first 13:52