AoeStats
← Nutteralex

Arena

509740538Analyzed
2v2 RM · 3d ago on Sep 27, 2026· 31m 32s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Danes · Canada
1089
+13
🇨🇦 Turks · Canada
1032
+15
🇨🇦 Turks · Canada
1028
-14
🇨🇦 Franks · Canada
1019
-14
Compared against 526,368 analysed team-game players on Arena.
sunchain C
Feudal Age 10:51 vs 10:55
top 46%
Castle Age 15:58 vs 16:03
top 49%
Imperial Age — vs 32:17
btm 0%
eAPM 16 vs 27
btm 16%
First military 23:02 vs 18:52
btm 26%
▼ Low eAPM (16) — busier hands win idle time back
▲ Town centers almost never idle — 24s across the first 15:58
Nutteralex B
Feudal Age 12:32 vs 10:55
btm 10%
Castle Age 16:35 vs 16:03
btm 42%
Imperial Age 20:41 vs 32:17
top 0%
eAPM 20 vs 27
btm 28%
First military 18:57 vs 18:52
btm 49%
▼ Slow Feudal Age at 12:32 — slower than 90% of analysed players on Arena
▲ Fast Imperial Age at 20:41 — faster than 100% of analysed players on Arena
▼ Loom never researched — one lost villager costs more
▲ Town centers almost never idle — 0s across the first 16:35
FredproQc69 C
Feudal Age 12:19 vs 10:55
btm 12%
Castle Age 17:00 vs 16:03
btm 37%
Imperial Age 23:32 vs 32:17
top 2%
eAPM 17 vs 27
btm 19%
First military 23:40 vs 18:52
btm 23%
▼ Slow Feudal Age at 12:19 — slower than 88% of analysed players on Arena
▲ Fast Imperial Age at 23:32 — faster than 98% of analysed players on Arena
▼ Low eAPM (17) — busier hands win idle time back
▲ Town centers almost never idle — 2s across the first 17:00
MagnumXL S
Feudal Age 10:10 vs 10:55
top 19%
Castle Age 14:36 vs 16:03
top 16%
Imperial Age — vs 32:17
btm 0%
eAPM 36 vs 27
top 27%
First military 14:47 vs 18:52
top 13%
▲ Fast Feudal Age at 10:10 — faster than 81% of analysed players on Arena
▲ Fast Castle Age at 14:36 — faster than 84% of analysed players on Arena
▼ Loom never researched — one lost villager costs more
▲ Early military at 14:47 (Varangian Guard) — earlier than 87% of analysed players on Arena
▲ Town centers almost never idle — 0s across the first 14:36
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