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Hill Fort

507012113Analyzed
2v2 RM · 15d ago on Sep 16, 2026· 56m 0s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Goths · Mexico
943
+18
🇲🇽 Poles · Mexico
937
+18
🇷🇺 Portuguese · Russia
983
-18
🇲🇽 Tatars · Mexico
982
-18
Compared against 56,014 analysed team-game players on Hill Fort.
Hurakan_Rush C
Feudal Age 12:21 vs 10:56
btm 14%
Castle Age 20:08 vs 18:30
btm 35%
Imperial Age 35:35 vs 36:06
top 46%
eAPM 28 vs 28
top 50%
First military 21:56 vs 18:29
btm 28%
▼ Slow Feudal Age at 12:21 — slower than 86% of analysed players on Hill Fort
▼ Loom after the Feudal click (40:35) — usually safest before it
Titanjosh11 A
Feudal Age 9:20 vs 10:56
top 8%
Castle Age 20:10 vs 18:30
btm 35%
Imperial Age 38:38 vs 36:06
btm 30%
eAPM 43 vs 28
top 17%
First military 22:03 vs 18:29
btm 27%
▲ Fast Feudal Age at 9:20 — faster than 92% of analysed players on Hill Fort
▲ High eAPM (43) — top quarter of analysed players
▼ Loom never researched — one lost villager costs more
Aleks_Syntek_Oficial D
Feudal Age 12:11 vs 10:56
btm 16%
Castle Age 21:08 vs 18:30
btm 27%
Imperial Age 41:23 vs 36:06
btm 16%
eAPM 15 vs 28
btm 14%
First military 17:19 vs 18:29
top 40%
▼ Slow Feudal Age at 12:11 — slower than 84% of analysed players on Hill Fort
▼ Slow Imperial Age at 41:23 — slower than 84% of analysed players on Hill Fort
▼ Low eAPM (15) — busier hands win idle time back
▲ Town centers almost never idle — 27s across the first 21:08
sasha22221 C
Feudal Age 12:42 vs 10:56
btm 10%
Castle Age 20:34 vs 18:30
btm 31%
Imperial Age 32:40 vs 36:06
top 21%
eAPM 15 vs 28
btm 14%
First military 25:38 vs 18:29
btm 14%
▼ Slow Feudal Age at 12:42 — slower than 90% of analysed players on Hill Fort
▲ Fast Imperial Age at 32:40 — faster than 79% of analysed players on Hill Fort
▼ Low eAPM (15) — busier hands win idle time back
▼ First military only at 25:38 (Organ Gun) — later than 86% of analysed players on Hill Fort
▲ Town centers almost never idle — 23s across the first 20:34
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