Nomad
508342035Analyzed4v4 RM
·
11d ago on Sep 22, 2026·
61m 2s·
8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 244,858 analysed team-game players on Nomad.
Golden Boy
C
Feudal Age
14:02
vs 14:19
top 42%
Castle Age
20:11
vs 20:58
top 41%
Imperial Age
43:55
vs 38:40
btm 20%
eAPM
22
vs 27
btm 34%
First military
18:48
vs 17:15
btm 37%
▼
Slow Imperial Age at 43:55 — slower than 80% of analysed players on Nomad
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 23:51 of the first 20:11 — keep villagers queued
Point and Click
C
Feudal Age
18:16
vs 14:19
btm 5%
Castle Age
24:30
vs 20:58
btm 22%
Imperial Age
31:17
vs 38:40
top 6%
eAPM
15
vs 27
btm 16%
First military
26:01
vs 17:15
btm 6%
▼
Slow Feudal Age at 18:16 — slower than 95% of analysed players on Nomad
▼
Slow Castle Age at 24:30 — slower than 78% of analysed players on Nomad
▲
Fast Imperial Age at 31:17 — faster than 94% of analysed players on Nomad
▼
Low eAPM (15) — busier hands win idle time back
▼
First military only at 26:01 (Militia) — later than 94% of analysed players on Nomad
▼
Town centers idle 26:49 of the first 24:30 — keep villagers queued
Deryuro
D
Feudal Age
16:40
vs 14:19
btm 12%
Castle Age
29:03
vs 20:58
btm 7%
Imperial Age
43:44
vs 38:40
btm 21%
eAPM
19
vs 27
btm 25%
First military
18:16
vs 17:15
btm 41%
▼
Slow Feudal Age at 16:40 — slower than 88% of analysed players on Nomad
▼
Slow Castle Age at 29:03 — slower than 93% of analysed players on Nomad
▼
Slow Imperial Age at 43:44 — slower than 79% of analysed players on Nomad
▼
Low eAPM (19) — busier hands win idle time back
▼
Town centers idle 38:59 of the first 29:03 — keep villagers queued
AntSnCt
D
Feudal Age
18:12
vs 14:19
btm 5%
Castle Age
37:35
vs 20:58
btm 1%
Imperial Age
57:33
vs 38:40
btm 2%
eAPM
11
vs 27
btm 6%
First military
18:34
vs 17:15
btm 39%
▼
Slow Feudal Age at 18:12 — slower than 95% of analysed players on Nomad
▼
Slow Castle Age at 37:35 — slower than 99% of analysed players on Nomad
▼
Slow Imperial Age at 57:33 — slower than 98% of analysed players on Nomad
▼
Low eAPM (11) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 60:07 of the first 37:35 — keep villagers queued
Gatito_JOE
D
Feudal Age
16:37
vs 14:19
btm 13%
Castle Age
31:09
vs 20:58
btm 4%
Imperial Age
—
vs 38:40
btm 0%
eAPM
21
vs 27
btm 31%
First military
15:09
vs 17:15
top 30%
▼
Slow Feudal Age at 16:37 — slower than 87% of analysed players on Nomad
▼
Slow Castle Age at 31:09 — slower than 96% of analysed players on Nomad
▼
Town centers idle 46:31 of the first 31:09 — keep villagers queued
Alfita EZ
C
Feudal Age
16:23
vs 14:19
btm 15%
Castle Age
25:29
vs 20:58
btm 17%
Imperial Age
49:04
vs 38:40
btm 8%
eAPM
48
vs 27
top 8%
First military
17:23
vs 17:15
btm 49%
▼
Slow Feudal Age at 16:23 — slower than 85% of analysed players on Nomad
▼
Slow Castle Age at 25:29 — slower than 83% of analysed players on Nomad
▼
Slow Imperial Age at 49:04 — slower than 92% of analysed players on Nomad
▲
High eAPM (48) — top quarter of analysed players
▼
Town centers idle 28:03 of the first 25:29 — keep villagers queued
tuberculito
D
Feudal Age
16:16
vs 14:19
btm 16%
Castle Age
27:23
vs 20:58
btm 10%
Imperial Age
34:32
vs 38:40
top 19%
eAPM
14
vs 27
btm 12%
First military
16:21
vs 17:15
top 42%
▼
Slow Feudal Age at 16:16 — slower than 84% of analysed players on Nomad
▼
Slow Castle Age at 27:23 — slower than 90% of analysed players on Nomad
▲
Fast Imperial Age at 34:32 — faster than 81% of analysed players on Nomad
▼
Low eAPM (14) — busier hands win idle time back
▼
Town centers idle 35:55 of the first 27:23 — keep villagers queued
AlexMercier
D
Feudal Age
17:02
vs 14:19
btm 10%
Castle Age
24:15
vs 20:58
btm 23%
Imperial Age
55:55
vs 38:40
btm 2%
eAPM
11
vs 27
btm 6%
First military
28:39
vs 17:15
btm 4%
▼
Slow Feudal Age at 17:02 — slower than 90% of analysed players on Nomad
▼
Slow Castle Age at 24:15 — slower than 77% of analysed players on Nomad
▼
Slow Imperial Age at 55:55 — slower than 98% of analysed players on Nomad
▼
Low eAPM (11) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 28:39 (Battle Elephant) — later than 96% of analysed players on Nomad
▼
Town centers idle 19:12 of the first 24:15 — keep villagers queued