AoeStats
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Black Forest

510657720Analyzed
4v4 RM · 4h ago on Oct 2, 2026· 53m 3s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Britons · Brazil
1257
+13
🇨🇱 Teutons · Chile
1254
+13
🇨🇱 Khmer · Chile
1213
+15
🇦🇷 Danes · Argentina
1208
+15
🇺🇸 Vietnamese · United States
1261
-16
🇲🇽 Persians · Mexico
1178
-14
🇺🇸 Khmer · United States
1173
-13
🇳🇱 Italians · Netherlands
1157
-13
Player eAPM Actions Feudal Castle Imperial Opening
50 2,638 11:54 17:09 31:45 ⛏ Fast Castle
46 2,429 12:24 16:18 33:02 ⛏ Fast Castle
38 2,004 11:33 17:59 35:52 ⚔ FC into Archers
32 1,688 11:26 14:42 28:27 ⛏ Fast Castle
31 1,624 10:12 14:14 30:32 ⛏ Fast Castle
25 1,313 12:29 16:06 36:08 ⛏ Fast Castle
18 942 12:27 17:32 53:00 ⛏ Fast Castle
18 966 11:50 17:41 52:57 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
65,740 21,425 29,545 1,050 117,760 123,548
55,305 21,260 22,100 3,750 102,415 110,379
40,600 24,121 20,845 3,470 89,036 95,972
31,220 23,500 14,385 950 70,055 90,010
22,465 19,630 11,480 2,205 55,780 66,021
18,625 18,562 12,830 3,550 53,567 69,141
10,125 15,884 7,805 2,305 36,119 48,537
13,300 16,711 2,845 2,035 34,891 41,290
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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