AoeStats
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Arena

509761793Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 45m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇪 Franks · Sweden
1123
+14
1107
+15
🇲🇽 Vietnamese · Mexico
1089
+16
1066
+17
🇦🇷 Saxons · Argentina
1122
-17
🇨🇴 Romans · Colombia
1082
-15
🇦🇷 Persians · Argentina
1073
-15
🇧🇷 Goths · Brazil
1066
-15
Player eAPM Actions Feudal Castle Imperial Opening
44 1,999 11:21 24:40 34:18 ⚔ Archer Rush
35 1,611 10:01 17:00 38:28 ⛏ Fast Castle
35 1,614 9:52 27:09 35:31 ⚔ Towers FC
33 1,493 10:50 16:58 36:16 ⛏ Fast Castle
33 1,493 11:53 16:37 35:01 ⛏ Fast Castle
32 1,446 10:38 14:40 30:26 ⛏ Fast Castle
19 855 11:28 16:03 29:34 ⛏ Fast Castle
16 728 11:43 20:39 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,110 14,610 17,045 1,100 62,865 64,968
14,780 18,345 13,495 2,150 48,770 54,581
24,240 11,805 6,535 3,175 45,755 47,979
21,425 9,820 8,140 2,905 42,290 50,165
18,970 11,740 9,505 1,640 41,855 48,735
19,430 12,515 4,660 950 37,555 45,363
13,500 14,709 6,625 2,650 37,484 42,789
10,340 10,715 1,635 200 22,890 26,811
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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