AoeStats
← mryendl2410

African Clearing

510319632Analyzed
4v4 RM · 6h ago on Sep 30, 2026· 49m 50s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Gurjaras · China
1354
+14
🇨🇴 Chinese · Colombia
1340
+14
🇦🇹 Varangians · Austria
1332
+14
🇦🇹 Berbers · Austria
1320
+15
🇻🇳 Spanish · Vietnam
1318
-15
🇦🇺 Lithuanians · Australia
1302
-14
🇻🇳 Malay · Vietnam
1297
-14
🇻🇳 Khmer · Vietnam
1291
-14
Player eAPM Actions Feudal Castle Imperial Opening
52 2,604 14:02 18:34 39:50 ⛏ Fast Castle
45 2,220 13:50 19:36 33:18 ⛏ Fish Boom FC
40 1,971 14:12 18:13 36:32 ⛏ Fast Castle
37 1,857 13:29 16:56 41:53 ⛏ Fast Castle
34 1,698 13:44 17:57 40:28 ⛏ Fast Castle
30 1,514 13:14 17:48 35:07 ⚔ Scouts FC
28 1,372 14:10 18:35 35:23 ⛏ Fast Castle
27 1,367 12:08 16:50 36:46 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,475 11,580 17,390 1,600 67,045 71,802
23,290 15,635 8,785 3,020 50,730 58,253
15,185 23,038 11,350 805 50,378 54,503
22,390 10,160 15,030 1,150 48,730 51,165
21,995 13,012 9,100 3,495 47,602 50,657
12,800 15,790 11,020 3,580 43,190 51,371
13,590 12,480 4,285 1,900 32,255 32,496
13,665 8,605 6,035 2,000 30,305 37,927
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.