AoeStats
← mryendl2410

Arena

509055700Analyzed
4v4 RM · 8d ago on Sep 25, 2026· 40m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇻🇳 Italians · Vietnam
1393
+17
🇹🇼 Danes · Taiwan
1372
+18
🇻🇳 Lithuanians · Vietnam
1351
+19
🇹🇼 Danes · Taiwan
1333
+19
🇮🇳 Khmer · India
1422
-19
🇰🇷 Persians · South Korea
1412
-18
🇹🇼 Turks · Taiwan
1410
-18
🇨🇳 Portuguese · China
1406
-18
Player eAPM Actions Feudal Castle Imperial Opening
57 2,335 12:19 16:06 21:15 ◆ FC into Fast Imp
49 2,000 12:07 15:50 31:34 ⛏ Fast Castle
47 1,941 8:58 16:56 27:30 ⛏ Fast Castle
39 1,584 10:38 14:15 — ⛏ Fast Castle
38 1,560 11:01 14:33 28:16 ⛏ Fast Castle
35 1,416 11:15 14:54 37:17 ⛏ Fast Castle
31 1,264 10:25 14:01 26:58 ⛏ Fast Castle
24 999 10:55 15:00 25:41 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,745 11,300 9,280 2,930 50,255 61,664
20,985 15,380 7,025 1,150 44,540 46,686
15,445 10,250 9,385 1,350 36,430 44,764
12,700 10,280 7,395 3,550 33,925 34,676
15,115 10,230 4,925 955 31,225 32,744
7,895 10,001 6,225 2,385 26,506 31,328
8,970 8,260 6,340 885 24,455 29,871
9,225 9,164 3,250 1,890 23,529 25,165
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.