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Arena

510240459Analyzed
4v4 RM · 3d ago on Sep 30, 2026· 53m 44s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Burgundians · Mexico
1335
+15
🇮🇳 Danes · India
1304
+17
🇺🇸 Tupi · United States
1294
+17
🇮🇳 Poles · India
1247
+19
🇲🇽 Persians · Mexico
1382
-19
🇲🇽 Koreans · Mexico
1341
-18
🇲🇽 Maya · Mexico
1336
-18
🇰🇷 Jurchens · South Korea
1217
-13
Player eAPM Actions Feudal Castle Imperial Opening
45 2,434 10:55 14:23 28:14 ⛏ Fast Castle
34 1,828 10:05 13:51 29:08 ⛏ Fast Castle
30 1,623 10:41 15:01 28:31 ⛏ Fast Castle
28 1,526 9:22 14:15 31:03 ⛏ Fast Castle
24 1,284 9:59 14:01 31:40 ⛏ Fast Castle
23 1,225 10:37 15:32 30:00 ⛏ Fast Castle
20 1,099 11:15 14:55 28:03 ⛏ Fast Castle
14 751 9:46 17:54 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
66,165 12,395 28,930 5,080 112,570 118,916
32,425 33,125 18,065 6,010 89,625 98,834
47,705 25,250 13,615 3,000 89,570 105,516
41,500 13,240 19,025 1,125 74,890 83,100
18,420 26,655 11,385 3,775 60,235 64,799
16,690 14,485 4,845 850 36,870 40,381
10,080 13,685 7,150 945 31,860 33,291
4,925 5,820 405 1,670 12,820 13,887
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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