Oasis
509967752Analyzed2v2 RM
·
2d ago on Sep 28, 2026·
37m 13s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 78,104 analysed team-game players on Oasis.
RAFAOalexandre
D
Feudal Age
10:52
vs 10:44
btm 46%
Castle Age
34:30
vs 20:42
btm 1%
Imperial Age
—
vs 36:44
btm 0%
eAPM
24
vs 31
btm 31%
First military
17:02
vs 13:39
btm 34%
▼
Slow Castle Age at 34:30 — slower than 99% of analysed players on Oasis
▼
Town centers idle 9:40 of the first 34:30 — keep villagers queued
TotalNoobPL
D
Feudal Age
13:52
vs 10:44
btm 5%
Castle Age
29:25
vs 20:42
btm 3%
Imperial Age
—
vs 36:44
btm 0%
eAPM
13
vs 31
btm 8%
First military
17:22
vs 13:39
btm 33%
▼
Slow Feudal Age at 13:52 — slower than 95% of analysed players on Oasis
▼
Slow Castle Age at 29:25 — slower than 97% of analysed players on Oasis
▼
Low eAPM (13) — busier hands win idle time back
▼
Town centers idle 7:30 of the first 29:25 — keep villagers queued
Remy
C
Feudal Age
11:44
vs 10:44
btm 25%
Castle Age
21:20
vs 20:42
btm 44%
Imperial Age
—
vs 36:44
btm 0%
eAPM
34
vs 31
top 42%
First military
12:15
vs 13:39
top 41%
▼
Slow Feudal Age at 11:44 — slower than 75% of analysed players on Oasis
▼
Loom never researched — one lost villager costs more
El Professor
B
Feudal Age
10:52
vs 10:44
btm 46%
Castle Age
21:19
vs 20:42
btm 44%
Imperial Age
—
vs 36:44
btm 0%
eAPM
29
vs 31
btm 45%
First military
10:56
vs 13:39
top 28%
▲
Town centers almost never idle — 39s across the first 21:19