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African Clearing

510384186Analyzed
4v4 RM · 15h ago on Sep 30, 2026· 40m 34s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Mongols · India
1175
+15
🇷🇺 Franks · Russia
1172
+15
🇬🇧 Saxons · United Kingdom
1135
+17
🇨🇳 Tupi · China
1126
+17
🇳🇴 Armenians · Norway
1184
-17
🇸🇪 Poles · Sweden
1160
-16
🇫🇷 Maya · France
1154
-16
🇬🇧 Cumans · United Kingdom
1124
-15
Player eAPM Actions Feudal Castle Imperial Opening
41 1,650 15:34 20:46 — ⛏ Fast Castle
36 1,477 13:34 19:10 36:50 ⛏ Fast Castle
33 1,320 13:49 17:44 — ⛏ Fast Castle
31 1,265 13:35 17:46 — ⛏ Fast Castle
30 1,205 13:32 20:39 — ⚔ Scout Rush
19 752 14:25 22:32 31:53 ⛏ Fast Castle
16 644 14:02 19:09 33:18 ⛏ Fast Castle
13 513 15:44 21:46 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
14,910 6,340 9,820 300 31,370 36,886
11,245 11,425 4,390 2,380 29,440 33,727
12,330 9,137 5,830 1,050 28,347 32,292
11,450 8,520 4,860 1,750 26,580 30,399
10,600 8,320 2,200 3,100 24,220 24,039
8,475 7,950 5,020 1,980 23,425 24,533
8,830 4,714 1,375 1,800 16,719 19,262
4,725 4,318 575 530 10,148 10,618
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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