Four Lakes
510160783Analyzed1v1 RM
·
1d ago on Sep 29, 2026·
50m 49s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
[Tunjos]Lord_Antic's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
Feather
S
Feudal Age
9:46
vs 10:51
top 16%
Castle Age
16:51
vs 20:09
top 15%
Imperial Age
31:05
vs 36:23
top 11%
eAPM
41
vs 32
top 31%
First military
15:39
vs 12:45
btm 27%
▲
Fast Feudal Age at 9:46 — faster than 84% of analysed players on Four Lakes
▲
Fast Castle Age at 16:51 — faster than 85% of analysed players on Four Lakes
▲
Fast Imperial Age at 31:05 — faster than 89% of analysed players on Four Lakes
▲
Town centers almost never idle — 1s across the first 16:51
[Tunjos]Lord_Antic
A
Feudal Age
10:56
vs 10:51
btm 47%
Castle Age
16:56
vs 20:09
top 16%
Imperial Age
35:16
vs 36:23
top 40%
eAPM
41
vs 32
top 31%
First military
18:54
vs 12:45
btm 12%
▲
Fast Castle Age at 16:56 — faster than 84% of analysed players on Four Lakes
▼
First military only at 18:54 (Conquistador) — later than 88% of analysed players on Four Lakes
▲
Town centers almost never idle — 1s across the first 16:56