Arena
509774322Analyzed1v1 RM
·
4d ago on Sep 28, 2026·
32m 41s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
lbaquino21's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 229,804 analysed 1v1 players on Arena.
lbaquino21
D
Feudal Age
12:17
vs 10:54
btm 13%
Castle Age
22:05
vs 16:19
btm 11%
Imperial Age
—
vs 32:19
btm 0%
eAPM
11
vs 27
btm 5%
First military
20:16
vs 17:05
btm 24%
▼
Slow Feudal Age at 12:17 — slower than 87% of analysed players on Arena
▼
Slow Castle Age at 22:05 — slower than 89% of analysed players on Arena
▼
Low eAPM (11) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
Town centers idle 3:30 of the first 22:05 — keep villagers queued
[oMXo]Gabobrice
D
Feudal Age
13:08
vs 10:54
btm 6%
Castle Age
25:47
vs 16:19
btm 3%
Imperial Age
—
vs 32:19
btm 0%
eAPM
10
vs 27
btm 3%
First military
23:14
vs 17:05
btm 12%
▼
Slow Feudal Age at 13:08 — slower than 94% of analysed players on Arena
▼
Slow Castle Age at 25:47 — slower than 97% of analysed players on Arena
▼
Low eAPM (10) — busier hands win idle time back
▼
First military only at 23:14 (Scout Cavalry) — later than 88% of analysed players on Arena
▼
Town centers idle 5:11 of the first 25:47 — keep villagers queued