AoeStats
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Fortress

509646186Analyzed
4v4 RM · 6d ago on Sep 27, 2026· 42m 56s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Portuguese · Hong Kong SAR China
1130
+15
🇨🇳 Berbers · China
1096
+16
🇨🇳 Franks · China
1096
+16
🇨🇳 Saxons · China
924
+24
🇹🇼 Lithuanians · Taiwan
1122
-18
🇨🇦 Malians · Canada
1112
-18
🇩🇪 Burgundians · Germany
1093
-18
🇷🇴 Khmer · Romania
1083
-17
Player eAPM Actions Feudal Castle Imperial Opening
78 3,335 7:54 11:53 27:12 ⛏ Fast Castle
44 1,875 6:21 11:22 26:25 ⛏ Fast Castle
38 1,629 7:29 11:13 24:03 ⛏ Fast Castle
28 1,186 7:36 11:29 27:44 ⛏ Fast Castle
28 1,223 7:29 10:55 26:29 ⛏ Fast Castle
22 931 7:01 12:08 26:49 ⛏ Fast Castle
16 677 7:11 12:16 26:16 ⛏ Fast Castle
12 515 8:22 12:40 27:59 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,600 17,680 14,965 2,575 71,820 85,200
27,930 14,065 16,870 3,185 62,050 66,327
14,525 21,670 15,345 3,600 55,140 66,502
22,445 19,510 9,685 200 51,840 54,497
19,880 15,315 9,210 1,645 46,050 62,179
17,035 17,518 8,210 2,515 45,278 62,054
12,670 4,888 5,995 960 24,513 29,945
9,925 6,470 1,050 1,150 18,595 23,491
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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