AoeStats
← Cartel

Black Forest

509028946Analyzed
4v4 RM · 7d ago on Sep 25, 2026· 43m 18s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Britons · China
1194
+17
🇨🇳 Japanese · China
1189
+17
🇨🇳 Franks · China
1177
+18
🇨🇳 Vietnamese · China
1142
+19
🇷🇺 Bohemians · Russia
1264
-20
🇹🇼 Danes · Taiwan
1248
-19
🇺🇸 Jurchens · United States
1201
-17
🇹🇷 Spanish · Türkiye
1157
-15
Player eAPM Actions Feudal Castle Imperial Opening
45 1,942 12:31 16:14 29:35 ⛏ Fast Castle
42 1,810 11:41 15:47 30:19 ⛏ Fish Boom FC
37 1,612 11:08 20:17 25:04 ⛏ Fish Boom FC into Fast Imp
34 1,479 11:44 15:45 33:46 ⛏ FC into Fish Boom
33 1,436 11:51 17:01 30:51 ⛏ Fast Castle
32 1,365 11:23 15:03 29:30 ⛏ Fast Castle
31 1,355 12:34 18:00 32:15 ⛏ Fish Boom FC
27 1,176 12:29 16:58 33:45 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
37,605 18,510 31,560 1,700 89,375 93,520
18,255 25,815 14,450 2,400 60,920 68,451
20,875 22,430 12,790 2,800 58,895 68,496
26,370 16,582 12,200 3,700 58,852 65,074
20,600 18,355 12,925 2,055 53,935 59,809
18,280 21,640 10,565 2,855 53,340 61,153
18,885 18,278 5,265 1,140 43,568 54,878
19,705 12,124 9,540 1,585 42,954 48,672
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.